Low and High polygon remix of our graffiti sculpture.
the model was completely re-wired , re-UV mapped and beveled .
Shiny edges and close up are now possible,please see previews.
An ambient occlusion map is added,in case you choose to use one.
Textures included at 2048×2048 ,but using them at 512×512 will not make much difference,since these are plain colors.
low = 1757 polygons
high = 15323 polygons
Both versions share the same UV space for easy texture placement.
UV mapped with minimum texture distortion.