Buche De Noel (Animals)

The model is an assembly of objects, created and gathered to represent a nice good looking “Buche De Noel”.
100% created in mesh, with no transparency mapping, the scene has 156,000 faces with 86,000 vertices. However, this doesn’t take into account 2000 little instances, used for the coconut powder simulation, but also, shell modifier, applied to the laces or, turbo smooth modifiers used in this scene.
So buy taking all the elements and transformations into account, the scene ends up with 320,000 faces
for 200,000 vertices.
The package includes 3 “3ds max 2009” files, set for Vray 150sp6, Scanline and Mental Ray. All preview renderings were made with the original set, created with Vray. This version, uses vray mesh proxy for
coconut powder.

Download Buche De Noel (Animals)

Leave a Reply

Your email address will not be published. Required fields are marked *