News: Open Source 2D PixelWave Game Engine Officially Released

If you’ve visited this site for awhile then you may be aware that I keep a list of open source iOS game engines.

I received a tip about a game engine called PixelWave being officially released earlier this month.  In the very recent past I’ve mentioned releases of the Moai SDK, and the Emo framework.

PixelWave uses Objective-C and the syntax should look very familiar to Flash developers – in fact PixelWave was designed based on the ActionScript 3 naming conventions.  Very similar to the naming conventions used in the Sparrow Framework.  It looks like PixelWave is already off to a good start with solid documentation, and an active community.

With so many open source 2D game frameworks now available for iOS developers it will be very interesting to see how PixelWave progresses in the future.

You can find the PixelWave game engine here:
http://www.pixelwave.org

If you have been looking for something different then you may want to give it a look.

 

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