We are seeking a development team to design, program and deliver 12+ games
consisting of 5-line, 20-reel slot themes similar to those of standard video slot machines.
These will require HD/3D graphics quality similar to games such as Call of Duty using
Microsoft DirectX or a similar game engine. We will provide the game theme and
possibly 3D art work and other assets which will need to be modeled, animated and
built into the live game. If your team has the ability to deliver the 3D artwork as part of
the package, we will consider outsourcing this as well. Each game should be designed
to make calls to our local API which will deliver the game result, win/loss, current
player credits and other details. We will provide a spec of the API calls to developers.
Developers will only need to take the predetermined result returned from the API and
ensure the reels spin, animate and update the screen in the proper fashion. For bonus
games, we will also return a result from the API and the game should automatically
update the screen based on the scenario. The example bonus game provided in this
document is a treasure map with chests. Our API provides the amount of credits for
each box clicked and the game should animate and display that amount.
1. System Architecture
a. Specs for device that the games will be running on:
i. http://www.zotacusa.com/zotac-zbox-zboxhd-id40-plus-u-intel-atom-d525-
1-8-ghz-dual-core-all-in-one-mini-pc.html
2. Game Details
a. Game Management Application – All games will be managed from a central
application developed by us. This application will show all the game icons and
will launch an individual game upon clicking. This will trigger the Start Screen
below.
b. Screens
i. Start Screen – 30 second animated trailer for the game and a ‘Play Game’
button to bypass the trailer
ii. Game Screen – Playing the game takes place here. Reels spin, animated
outcomes, etc. as well as options to view the following screens:
1. Game Instructions Screen – how to play the game
2. Payouts Screen – Shows the payouts and pay lines available in
the game
iii. Bonus Screens – 2 or more animated scenarios allowing the player to win
additional credits/spins by clicking icons or buttons
c. Assets on Main Screen
i. Spinning Reels and Pay Lines with associated icons on each reel. We will
provide the layout of the icons on each reel
1. 9 Regular Icons – Game themed with animations for each that are
triggered by a winning pay line:
a. Example: 5 ACES on a pay line will make the icons spin/
animate and shoot coins out
2. 1 Bonus Icon – Game themed which triggers the bonus scenarios
a. Bonus animation(s) appear on main screen prior to either
Bonus Game launching.
3. 1 Wild Icon – game themed which represents any other icon and
triggers a win on the pay lines
ii. Background scene (behind reels) and related animated assets
iii. Buttons – Open related screens. See example game and attached
d. Bonus Games – Storyboard will be provided detailing the scenario, assets, sound
and animation for each bonus scenario
e. Sounds – Every screen will need to have sound related to the animation or
scenario taking place. See samples below:
i. http://www.youtube.com/watch?v=9CioUU8wtLU
ii. http://www.youtube.com/watch?v=mnGLGgjCNFA&feature=related
iii. http://www.youtube.com/watch?v=TGeltTyvviI&feature=related
3. Sample Game Play:
a. http://www.youtube.com/watch?v=1O578oPFtcU
