Ideas For A Diplomacy Game
Hello, I need someone with experience in games like nationstates-net or cybernations-net to create a concept of a “diplomacy game”.
This game should be played in a website and for a long/infinite period of time.
You will need to create:
– 300 words summary.
– All the rules.
– How to operate the system (what admins/moderators should be able to do, what users should be able to do).
This game should not be very complex, so even children can play (like 10+), and involve as little admin interference as possible.
Imagine something simple in terms of design. You can use any of the above web games (nationstates and cybernations) as examples.
Take into account that users should interact with each other, using forums, to create alliances, secret pacts, etc.
You should not forget:
– This is a Diplomacy game, so war is the last option and should bring more penalties than gains.
– Include the United Nations
– Include Bilateral relations
– Include Trade
– Include Diplomats, Ambassadors, Consuls, Spies and Military.
Thank you