I’m trying to find a way to set a variable to all my code, said variable being “hero,” but I can’t seem to figure it out [closed]

var hero = {
    let character = Math.floor(Math.random() * 8);
    if (character === 0) {
        character = 'D.J. Sparkstorm';
    } else if (character === 1) {
        character = 'Forest Guardian Rose';
    } else if (character === 2) {
        character = 'Infernal Arrow';
    } else if (character === 3) {
        character = 'Captain L. Ness';
    } else if (character === 4) {
        character = 'Radiant Knight';
    } else if (character === 5) {
        character = 'Frozen Fist';
    } else if (character === 6) {
        character = 'Element';
    }
    let evolve = Math.floor(Math.random() * 8);
    if (character === 7) {
        if (evolve === 0) {
            evolve = 'D.J. Flarestorm';
        } else if (evolve === 1) {
            evolve = 'Frozen Tundra Guardian Rose';
        } else if (evolve === 2) {
            evolve = 'Sunflame Arrow';
        } else if (evolve === 3) {
            evolve = 'Arctic Admiral L. Ness';
        } else if (evolve === 4) {
            evolve = 'Solarain Knight';
        } else if (evolve === 5) {
            evolve = 'Icicleflare Fist';
        } else if (evolve === 6) {
            evolve = 'Cosmic Emporer Element';
        }
        let overload = Math.floor(Math.random() * 7);
        if (evolve === 7) {
            if (overload === 0) {
                overload = 'D.J. Excelling Thunder';
            } else if (overload === 1) {
                overload = 'Forest Reviver Rose';
            } else if (overload === 2) {
                overload = 'Flaming Wrath Arrow';
            } else if (overload === 3) {
                overload = 'Ocean General L. Ness';
            } else if (overload === 4) {
                overload = 'Shining Paladin';
            } else if (overload === 5) {
                overload = 'Roaring Blizzard Fist';
            } else if (overload === 6) {
                overload = 'Universal God Element';
            }
        }
    }
}
console.log(hero);

I tried using {} to select all of the code, and figured that would work, but it ended up creating an error for another part of the code. Another thing I tried was putting the code all on the same line as the variable declaration, but the same error occurred. Is there something that I am doing wrong, or will this just not work at all.