Exploring Game Development with C++ and Embedded TypeScript for Backend – Any Existing Examples? [closed]

I’m currently in the early stages of researching a game development project, and I’m considering using C++ as the primary backend language, while embedding TypeScript (or JavaScript) for some light business logic.

The idea is:

  1. To use C++ for handling high-performance tasks such as network communication, database connections, and complex computations.

  2. To embed TypeScript for writing light logic and hot-reloadable modules, allowing for faster iteration and development.

Are there any existing games or projects that use a similar tech stack?