let xc = null;
let yc = null;
var el = document.getElementById("canvas");
el.addEventListener('mousemove', function(f) {
console.log('Coordinates: x=' + f.clientX + ' y=' + f.clientY);
xc = f.clientX;
yc = f.clientY;
return xc;
return yc;
})
console.log(xc, yc);
As a result, when you touch the screen, the coordinates are shown, but are not updated separately via console.log