Realistic model of a halloween Jack-o-lantern with good mesh topology (no triangles, no ngons).
Model has only 1 object with 2 materials:
-Halloween_Pumpkin (textured)
-Halloween_Pumpkin_inside (no textures)
Textures assigned to 1 UV map in textures.zip file:
-colormap 2048×2048 (.png RBG 8-bit)
-normalmap 2048×2048 (.png RBG 8-bit)
The mesh is made of 7352 quad polygons only. Pumpkin on the preview renders is smoothed by subdivision.
Preview renders are done using blender 2.79 + luxrender 1.7
*halloween_pumkin_luxrender_preview.blend file includes preview scene with packed textures (if you have blender and luxrender 1.7 installed just hit f12)
*halloween_pumkin_cycles.blend includes the pumpkin with materials set for Cycles render and packed textures.