binocular (Tools)

This is the type of binocular you buy in a first market.
Your child cries for it, because its good looking, so
you buy it, its also cheap. but you know deep inside, its
made by an unknown chinese manufacturer :-)

The model was made in 3ds Max, painted in Substance painter, and the textures were exported back for V-ray.
The renders were made with V-Ray.
There is two type of textures i exported from
Substance Painter

-PBR metal roughn (base color,height,roughness,metallic,normal,opacity)
– Vray preset ( diffuse, glossiness, height, ior, normal, opacity,reflection)
(textures resolution are 4k, and in png format)

I also included the substance painter SPP file in the pack,
for easy changing, tweaking, or just change the export presets.

– real world scale
– centered at 0.0.0
– UVW : everything unwrapped correctly

I hope you like it.

Download binocular (Tools)

Leave a Reply

Your email address will not be published. Required fields are marked *