A rusty old shack with interior and exterior made in Blender and rendered with Cycles.
|Uses and Ideas|
– Could be used for an outback hut, makeshift shack or a post apocalyptic setting.
– Low poly for games.
– Could be the setting for a third-person or first-person game.
|Game Ready|
– Asset has been dropped into and tested in Unity.
– Easy to re-apply texture in game engine.
|Mesh Details|
– The building is a realistic scale: 10 metres long, 6 metres wide and 4 metres tall.
– Single mesh.
– made with polygonal quads only.
– all objects are low poly and designed for games.
|Material/Texture Details|
– PBR material workflow in Blender Cycles.
– 2K textures. Can easily be reduced in quality to save space.
– Colour and bump texture.
|Formats|
– Files include BLEND, FBX, OBJ, DAE (collada)
– No plugins used
Enjoy the model! Any questions feel free to email me 