This product ready for game/realtime use.
This model is not intended for subdivision.
High Quality Low Poly modeled in Blender 2.78 and textured in Substance Painter 2.
The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
– Sketchfab https://skfb.ly/TDNv
– 2048px Textures
– PBR Specular/Glossiness maps (.Targa)
– PBR Metallic/Roughness maps (.Targa)
– PBR Unity Albedo, Metallic/Smoothness, Normal and AO maps (.BMP)
– Ready for Blender and Unity 3D. Also includes FBX, OBJ and DAE formats.
– With this texture sets and formats You can use this model in any render
Render scene/lighting setup is not included.
The main renders and wireframes were done in Blender.