Description:
Tool to ease the process of creating moving objects from the tip of a weapon.
Install:
Place ‘shooter.mel’ in the maya script folder or run the script from mayas script editor. To start the tool, write shooter();
How-to-use:
1. Create one of four preset gun controllers.
2. (Optional) Toggle the weapon to quickly ‘Align and parent’ the selected gun controller and adjust the locator to the weapon tip.
3. Select an object to be the bullet.
4. Set speed, burst and randomize. (Randomize control the spawn offset.)
5. Fire!
– Have fun!
v1.0.1:
> Changed the run command from ‘shootControl();’ to ‘shooter();’.