Rt Nightshade UV Editor extends the Maya’s UV Texture Editor with tools, scripts and a UI that greatly speed up the time it takes doing UV work.
Bug: Delete UVs, Cut UVs, Split UVs, Sew UVs and Move and Sew UVs no longer fail on multi-mesh selections.
-Bug: Legacy Unfold no longer fails on multi-mesh selections.
-Bug: The unfolding speed of Unfold U/V -only has been fixed.
-Bug: Pre-scaling UV’s (Unfold UV’s) has been fixed.
-Bug: Legacy unfold settings now reset properly when hitting the reset button
-Bug: Fixed a bug with the legacy Unfold UI which caused the Unfold U/V only -setting to fail.
-Bug: UV pinning (selected/unselected) has been fixed for the legacy Optimize UV’s (Relax)
-Bug: Fixed a bug which caused the the legacy Optimize UV’s (Relax) to behave in a weird way.
-Legacy: The areaWeight -flag of the legacy Unfold UV’s has been removed from NSUV as it was causing performance problems that can only be fixed by Autodesk.
-Improvement: NSUV will now autoload the Unfold3D -plugin if it’s not activated
-Improvement: NSUV will now autoload the modeling toolkit -plugin if it’s not activated (2016 ext2 and 2017)
-UI: Pin UV shell border is now turned off by default for the legacy Optimize UV’s (relax) as it caused confusion among users.