A bar stool 3D Model; origin placed at the base, so you can easily place or rotate it using snaps or other tools; useful in archviz scenes or renderings.
Made in Blender 3D, rendered in Cycles, then exported to other formats.
Formats included: 3DS, FBX, OBJ; scenes: blend (original), 3D Studio MAX; other: png with alpha (non overlapping unwrapped uv layout map; see preview images).
1 object, 2 Blender Cycles submaterials (rubber, metal), 1 non overlapping uv map, NO textures.
Polygonal mesh, 9653 verts, 9407 faces (19266 tris).
Promo image made using an HDR Environment image NOT provided in the package.