Low poly version of a classic musket / carbine / carabine; useful as game asset of in long-shot renderings.
Made in Blender 3D, rendered in Cycles, then exported to other formats.
Formats included: obj, 3ds, fbx, dae (sketch-up); scenes: blend, max.
1 object, 2 sub-materials, no uv-unwrap, no uv-layout, no textures.
Polygonal mesh, 3456 vertices, 4263 faces (6751 triangles)