A simple, low poly Japanese-style “paper lamp” (my 1st attempt), useful for renderings or as a game asset.
Made in Blender 3D, rendered in Cycles, then exported to other formats.
1 object, 3 submaterials, UV-Unwrapped (non overlapping), textured; uv-layout and sample texture provided in the package.
Easily texturizable and customizable (you can change wood to bamboo, paper to other materials, and so on; take a look at UV Layout and texture sample in preview images).
Inside the paper box there is an emitting cube provided with the third material, which is a Cycles Emission material; no lamp / bulb mesh modeled inside (see wireframe preview).
Formats included: obj, fbx, 3ds, dae (sketch-up); blend, max
Polygonal, 290 vertices, 221 faces, 440 triangles