A simple candle (with “twisted” candle holder and a modeled, not animated, flame) 3D Model.
Made in Blender 3D, rendered in Cycles, then exported to other formats.
“Flame glow” effect added in Blender Post-Production to final rendering to get the promo image (Node Scheme scene included in the package; see screenshots).
1 object, 3 materials (Blender Cycles), no uv-unwrap, no textures.
Formats included: obj, fbx, 3ds, dae (sketch-up); scenes included: 3D Studio MAX, Blender 3D.
Polygonal mesh, 2778 vertices, 2902 faces, 5534 triangles.