3d model of red wine bottle.
Model is completely textured.It contains standard
3ds max materials and high-res textures.
Displacement channel maps are 16-bit grayscale
(Mental Ray and Vray renders adapted).
UVW coordinates of object are unwrapped
and edited carefully (separated by materials).
Original format is .max (3dsmax2008).
ZIP-archive of original format contains 3 scenes with materials for Scanline, Mental Ray and Vray renders.
Attention!
None-original formats (none-MAX) does not provide
some features of materials such as:
– Transparent 3dsMax raytrace materials;
– Mental Ray and Vray shaders;
– Blend material;
– Displacement map (additional to Bump).
Preview pictures rendered with VRay.
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