An uv-unwrapped skateboard 3D model.
Made in Blender 3D, rendered in Cycles, then exported to other formats.
Preview image made smoothing the object part in Blender 3D and using an HDRi (“HDR Interior 1” in my portfolio) Environment Texture which is NOT included in this archive.
1 object, 2 material (Blender Cycles), uv-unwrapped (non overlapping uv layout) and textured (colour given by image texture on a single material; uv-layout and image texture sample provided in the archive).
Formats included: 3ds, fbx, obj; scenes included: 3D Studio MAX, Blender 3D; other: png with alpha (uv-layout, texture; see preview images).
Polygonal mesh, 20138 vertices, 17146 faces, 34500 triangles.