A simple Wall Light (my 1st model); 3 sub-materials, the third is an emitting surface inside the sphere (no light bulb or lamp); made in Blender 3D, rendered in Cycles, then exported.
Formats included: obj, 3ds, fbx, dae (sketchup); blend, max.
1 Object, 3 sub-materials, no uv, no textures.
Polygonal, 16201 vertices, 16160 faces, 32320 triangles