Highly-polygonal model of a chandelier (Interiors)

Highly-polygonal model of a chandelier.
The scene is modeling in 3ds Max 2012; materials/render: V-Ray 2.10.01

In archive “Chandelier_obj”:
1. “Chandelier_geometry_On-MeshSmooth.obj” – model with modifier “Smoothing” application (MeshSmooth modifier).
2. “Chandelier_geometry_Off-MeshSmooth.obj” – model without “Smoothing”.
3. “Chandelier_3ds-max.max” – full source scene (includes: a scene, geometrical model, materials, illumination, the camera, options render).
It is compatible with 3ds Max 2012 (with installed V-Ray 2.10.01) or higher (compatibility with the previous versions, is possible).

The note:
With “MeshSmooth modifier”
Vertices: 731138
Polygons: 730336

Without “MeshSmooth modifier”
Vertices: 46626
Polygons: 47268

Download Highly-polygonal model of a chandelier (Interiors)

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