Dragon model ready for animation.
3D max 2012 file contains Mental ray shaders and lights. A 32 bit displacement is also included for us with V-ray displacement modifier. This model and textures can easily be set up or Vray.
Preview renders are from 3d Max 2012/ mental ray set up.
Topology is edge looped for animation deformations and subdivision.
Files include:
– 3d max 2010, 2011, 2012 – mental ray
– FBX – all other Autodesk applications
– OBJ
– 3DS
– ZTL – Zbrush high poly model
Textures as TIFF files:
– Diffuse – 4096 px
– Spec – 4096 px
– Normal – 4096 px
– Bump map – tileable skin
– Displacement 16 bit – 8192 px
– Displacement 32 bit EXR file – 8192 px