3D model of Roger Linn Beatbox : LinnDrum.
Model in .c4D (R14) & .dae textured and .3ds, .obj non textured.
2 .c4d files :
– the model (linndrum)
– the model in a lighting studio with camera and softboxes lights (linndrum_studio)
NOTICE: for 3dsmax users = import the .dae model (instead of .3ds) and save it in .max format = you will have the 3D model textured 
the model use alpha texture (included) so you can see inside the beatboxe (electronic cards) from behind like the real one ! 
rendering with default scanline.