Model was created in blender 2.63 and exported in format.obj and .3ds.Images previews were rendered with blender internal render(cycles).In the main file are three maps: color and normal (1024×1024). And the third, which is meant to define the location of the two shaders, which comprises one of the two model materials (metal).
Blender:Faces(2200)Verts(2230)//.3ds:Faces(4392)Verts(2409)