XNA 2D Platformer Game – repost by nightvenom

I have built a 2D platformer game using Microsoft’s XNA / C# framework. The game is mostly done, all that’s left to do is fix three issues. They are: 1) After the player takes damage, draw the player semi-transparent and make him invulnerable for n seconds… (Budget: $15-$25 USD, Jobs: C# Programming, Game Consoles, Game Design, Microsoft, Windows Desktop)


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