Introduction to Smoke/Fire Simulation in Blender 2.5 – Day 4

In the next part of this invaluable in-depth series, Gottfried Hofmann, the man behind the official Blender smoke/fire documents, continues his look at smoke and fire simulation techniques within Blender 2.5. The 4th part of the series is all about working with optimized domains to improve your hi-res simulations. Prepare to be amazed at just what Blender can do for free!

Techniques covered in this forth video include :

  • How to expand your domain without changing the style of the sim
  • How to check out the style in a testbed-domain
  • How to perform test-bakes on crucial parts only

So let’s get going!

Video 1


Note: click the ‘Monitor’ icon to view tutorial in full-screen HD.

The Screencast Key Status Tool used in this tutorial is available here.

This tutorial is Day 4 in a series – Go to Day 1, Day 2 and Day 3.

Don’t miss more CG tutorials and guides, published daily – subscribe to Cgtuts+ by RSS.