Load GLTF model from binary data, not URL

I’m using drei usegltf to load a glTF asset:

export default function GLTFModel(props: GLTFModelProps) {
  const gltf = useGLTF(props.model);
  return <primitive object={gltf.scene} />;
}
<Canvas>
 <Suspense fallback={null}>
    <GLTFModel model={glbUrl}/>
 </Suspense>
</Canvas>

While this works well for glTF assets available from a local or remote URL, I’m attempting to render a glTF asset I have available as a binary blob

  1. API returns GLB as application/octet-stream
const response = await fetch(apiUrl, {});
const data = await response.blob();
  1. Want to render the binary data
const gltf = useGLTF(data);

Is there a way to work this out without API uploading the GLB to a URL?