Flashing and flickering in p5js

I have the following code for a p5js project where I draw 10 eccentric squares and set the blend mode to DIFFERENCE. But the screen starts aggressively flashing and flickering.

let size = 50;
let c = ["red", "green", "blue"];

function setup() {
  createCanvas(windowWidth, windowHeight);
}

function draw() {
  translate(width / 2, height / 2);

  push();
  blendMode(DIFFERENCE);
  for (let i = 10; i > 0; i--) {
    fill(c[i % 3]);
    rect(0 - (i * size) / 2, 0 - (i * size) / 2, size * i, size * i);
  }
  pop();
}

I tried adding push() and pop() but it doesn’t seem to make a difference.

Why is it happening and how do i stop it? Also, is push() and pop() doing anything in this example?