Apple Fools: Gameloft’s Pet Pal will let you control your pet via iPhone

Wow, this is incredible! iOS developer Gameloft is releasing a new app called Pet Pal, which uses sound wave technology to actually control your pets via the iPhone! The sound frequencies emitted from the iPhone activate certain centers of a cat or dog’s brain, harmlessly commanding it to bend to your will. We’ve seen some pretty amazing things from the iPhone before, but this truly is magical and revolutionary. Think of the medical applications! This is the future we’re seeing here, people, live in action!

What’s that? Friday is April 1st, you say? Oh right. Never mind then. If you want, you can watch the video, which features some cute pets and a monkey, after the break.

Continue reading Apple Fools: Gameloft’s Pet Pal will let you control your pet via iPhone

Apple Fools: Gameloft’s Pet Pal will let you control your pet via iPhone originally appeared on TUAW on Wed, 30 Mar 2011 22:00:00 EST. Please see our terms for use of feeds.

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Apple TV Apps Are (Almost) Among Us

@BenHarvell is a freelance writer and former editor of iCreate magazine. He writes for a wide range of international technology magazines and websites including Macworld, MacFormat and MacUser and  just wrote his first song with GarageBand for iPad. Ben once came within touching distance of Steve Jobs at an iPhone press event but resisted the urge to do so. He’s on Twitter and blogs at www.benharvell.com.

When the Apple TV 2 was introduced with iOS at its base we were all looking for Apple to introduce a developer program for its living room box – It never did.

Then some bright spark pulled apart the streaming media hockey puck and discovered some on-board storage. Now it was abundantly clear that apps were destined for the Apple TV – That day never came.

Now Apple has made the iPad 2 available to the nocturnal and those who enjoy standing in lines and with it offers apps on your TV, just not in the way you might have expected.

The billions in the bank prove just how savvy Apple is when it comes to launching new products and the addition of HDMI-Out in the iPad 2 and AirPlay improvements in iOS 4.3 feel to me like market research.

The Apple TV was just a “hobby” for Jobs and co until the Apple TV 2 launched and the company announced it was ready to play hardball. The price point couldn’t be argued but the updated Apple TV still had its detractors; the lack of live television, no customisation, no apps, no storage, only compatible with iTunes content etc etc. It seems those looking for an Apple-made alternative to GoogleTV or a Roku box were let down, as were those looking for it to become a television-oriented iOS platform. Apple, however, never gives everyone the features they want in 1.0 releases, opting instead to dip its toe into the market (usually with astounding success) and then revamp the device later with the features people wanted first time round (notable examples include iPods with video, iPhones with video, iPads with cameras and, of course, the App Store itself!)

Apple isn’t likely to launch an App Store on the Apple TV but it has given developers just enough tools to build demand for a whole new way of thinking about the device without a dollar heading to Apple’s marketing team. You see, a combination of AirPlay and the iPad 2′s HDMI-out makes it irrelevant whether there are apps on the Apple TV itself or not. As Firemint has shown with its HDMI-Out-enabled Real Racing HD 2, the apps can remain on your iOS device where they belong with the TV acting merely as a display. The same applies to AirPlay, the web content you view doesn’t have to be loaded or stored on your Apple TV when it can quite easily stream straight to it.

That’s media streaming and HD-quality apps running straight to your HDTV via AirPlay and HDMI-out. Put your hands together, Apple and somehow find a way to merge these two features! You’ll have the daddy of all entertainment systems that works like a console, works like Roku, works like a DVR and works like an App Store. The Apple TV doesn’t even need an interface anymore, just make it a dumb brick controlled by iOS devices – let them do the work.

So what happens next? We make the apps that make this worthwhile. Make your app look good on a TV screen, sell it this way, scream that it’s updated for iPad 2, call it “compatible with Apple TV” (if you can get away with it). Come up with apps that provide innovative ways for consumers to use their iPad and TV together and not just for games. For now, early adopters will be happy just to work with a long HDMI cable until Apple introduces lag-free, wireless, HD streaming (and that’s a big ask!), it just needs to feel like there’s a sub-category on the App Store for Apple TV-worthy applications.

Only then will Steve Jobs smile wryly, slowly rub his hands together and say “they get it” before pushing a red button and launching the marketing campaign that touts this as Apple’s idea all along.

 

NSConference 2011

Last week I attended NSConference 2011, in Reading, England. NSConf (Twitter tag: #nsconf) has been a yearly event for me since it began in 2009, and this year’s was not only the best so far, but probably the best conference I’ve ever attended, on any topic.

It would be difficult not to enjoy the conference given the stellar line-up of speakers (disclosure: including yours truly), but this year there was really a sense of an event that had found its pace and natural rhythm; NSConf has clearly matured. I’ve been thinking about it for a few days to try and pin down what worked so well.

It was a combination of several factors:

  • The universally high quality of the main presentations. Many of the speakers are old hands at conference/public speaking, but a few were relatively new to it, and held their own admirably. There wasn’t a single dud session, and I learned a huge amount.

  • Ideal session length. Keynotes (each day) were 45 minutes, and all other sessions were 30 minutes, followed by 30-minute breaks (with post-session questions pushed into the breaks). You can say a considerable amount on a topic in 30 minutes, but it’s short enough to require effort and preparation to keep the presentation tight and coherent.

    Equally, having a full half hour between sessions not only allowed time to recharge, but also gave an opportunity to really discuss what we’d just heard. This 30-30 format felt like the perfect rhythm for a technical conference.

  • Single-track. NSConference has one track, with sessions on diverse topics that are nevertheless short enough that no-one gets bored or feels they’re not spending their time optimally. Everyone has the same experience, and everyone can talk about what’s been presented that day. No compromises are necessary.

  • Blitz talks were also excellent, and well-pitched. These were 15 minutes long, and took place during the 30-minute breaks between primary sessions. The topics were even more eclectic here, and gave an excellent chance for those who speak less often to address a smaller audience on a subject of interest to them. The personality of the conference really came across in these talks, and I loved every one I attended.

    On a personal note, I was especially pleased that my long-time friend Neil Inglis presented one of the blitz talks himself (an excellent session on incorporating advertising and affiliate links into your apps, which he absolutely nailed), and I hope he’ll consider doing so again in future.

  • A balance between technical and UX material. This year’s conference really illustrated how UX and design matters have become first-class topics in our industry (particularly on the platforms we work with). We had design/concept/UX-focused talks from Mike Lee, Dave Wiskus, Cathy Shive, Aral Balkan (talk about a blockbuster line-up) and myself, and the audience were every bit as engaged as in the more technical sessions.

  • A full-spectrum, end-to-end approach to software development – not just the technical (or UX) side – with best-in-class presenters. DeVoe on marketing. Hoctor on business. Jalkut on customer support. No-one needs to ask these guys for any credentials.

    Then throw in Dann waxing philosophical on method naming, Addey on VoiceOver (with audience participation), Kusterer on parsing, Lee on cryptographic storage, McCormack on Core Animation, Wheeler on Instruments, Zarra on asset caching and more… these are the all-stars you would wish for on each of these topics, and that’s the calibre of speakers that NSConf attracts.

    It was the fucking developer version of Live Aid.

  • The social aspect of the conference was extremely effective. I’ve already mentioned the session-to-break ratio, but the venue itself (and its comparative isolation) made sure that everyone was together for meals, and critically during the evenings. It’s difficult to overstate how conducive the setup was to meeting colleagues and making friends.

  • The labs. Whilst people were initially unsure what these would entail, the labs worked out extremely well. I ran the Design lab with Mike Lee and Dave Wiskus, and the format was that attendees would book a 20-minute slot, and arrive with something they wanted to talk about – often an design or idea, or even a running app – and some questions or problems. We’d sit down, one on one, and find solutions to those problems.

    People seemed to go away from the labs energised and excited, and often with a new perspective not just on the problems they’d brought but also on the focus of their app itself. It was a very rewarding experience for me, and I’m considering expanding my professional services in that direction too, on the strength of my NSConf experience.

Two of my esteemed colleagues from Tap! magazine, Chris Phin (editor) and Craig Grannell (contributing editor for games) also showed up on the Tuesday night to socialise and share some copies of the magazine, which was a very pleasant surprise. They’re fantastic chaps, and they care every bit as much about the Mac/iOS developer community as I do.

The main value of a technical conference for me isn’t the factual content or even the opportunity to socialise with my peers and learn about their interesting work, but rather the feeling you take away when you leave. NSConference for me has always been an opportunity to recharge my inspiration and excitement for doing what I do, and I’ve never left an event with such a buzz as I felt this year.

NSConference has unarguably hit its stride, and stands as the conference to beat in our industry. Huge congratulations should go to Scotty, Dave, Claire, Matt and everyone else for pulling it off.

I’m certain that next year’s event will sell out even more rapidly than it did this year, and I’ll be doing everything possible to make sure one of the tickets is mine.

How to manually update your WordPress login

To achieve this recipe, login to your PhpMyAdmin, select your WordPress database and click on the “SQL” button to open the SQL query window.

Then, paste the following code in the window textarea. Don’t forget to modify the password and username before executing it. Also, make sure you have a backup of your database before executing any SQL queries.

UPDATE wp_users SET user_login = 'New login' WHERE user_login = 'Admin';

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How to manually update your WordPress login

Quick Look: Drop!

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the polls below if you think this app is worth an in-depth AppStorm review!

In this Quick Look, we’re highlighting Drop!. The developer describes Drop! as follows: You are trying to set the record for longest fall by a skydiver. Steer clear of obstacles to avoid damaging your parachute, and collect powerups to fall as far as possible. The farther you fall, the larger your score grows!

Read on for more information and screenshots.

Screenshots

screenshot

Drop!

About the App

Here are the top five features you can expect to see in the latest version:

  • 4 unique worlds, each with a day and night variation
  • Unique obstacles in each world
  • Game Center Support: compete with your friends!
  • Local High-Scores
  • Control the skydiver smoothly and accurately using the accelerometer

Requirements: iOS 3.0 or Later
Price: $0.99
Developer: Applause Code

Vote for a Review

Would you like to see us write a full review of Drop!? Have your say in our poll:

Would you like to see Drop! reviewed in-depth on AppStorm?online survey

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the poll if you think this app is worth an in-depth AppStorm review! If you’re a developer and would like to have your app profiled, you can submit it here.

OffMaps 2: Travel the World Without Internet

When I travel in my home country of Canada I enjoy the convenience of being able to access local maps and point-of-interest information using a 3G connection combined with the stock Maps app and a range of more specialized offerings such as Urbanspoon and Yelp. When travelling outside of my home and native land, 3G service is often available, but is exhorbantly expensive, leaving me to seek out WiFi connections in order to find my bearings and locate local hotspots.

Before my wife and I left on our latest international adventure, which took us to the Netherlands, Kenya and Tanzania, I scoured the App Store for apps that allow access to map and point-of-interest data in the absence of an Internet connection. I stumbled across OffMaps 2 which, at first glance, seemed to fit the bill perfectly. Read on to learn more about this app’s features and for a report on how well it performed on the road.

Your Offline Map Library

When you open up OffMaps 2, you’re greeted with a selection of maps that have already been downloaded to your device. By default, the maps are shown in icon view, with most maps represented by a characteristic photo from the area they cover. When list mode is selected, maps are grouped by country and each entry includes an information button that allows you to view the area covered by the map and download Wikipedia articles, if available. More on Wikipedia later.

OffMaps 2 Main Screen

The main screen of OffMaps 2 allows you to access all of the maps that you've downloaded.

The Map Store

Clicking the Store button in the upper right-hand corner of the main screen reveals OffMaps 2′s integrated map store. You can locate maps either by typing a location into the search box or by browsing through the map catalogue. Maps with a three-star rating contain an extensive point-of-interest database, which includes restaurants, hotels, museums and landmarks. Conversely, those with a one-star rating have a more limited database.

OffMaps 2′s $0.99 purchase price includes 2 free maps. For an additional $0.99 you can purchase a credit for three more maps, and paying $5.99 will get you unlimited access to maps. Maps are stored in a vector formatting, making them relatively small and allowing for high quality display on the iPhone 4′s Retina Display, and updates are provided free of charge. If you travel frequently, it’s probably worth springing for unlimited access, which you can share between your iPhone and iPad. Having spent $70 on GPS software in the past, spending $5.99 for maps and point-of-interest data for thousands of destinations worldwide seems very reasonable.

OffMaps 2 Map Store

The integrated map store contains thousands of international destinations.

OpenStreetMaps: The Wikipedia of Maps

OffMaps 2 gets its map data from OpenStreetMaps (OSM), which is often referred to as the “Wikipedia of Street Maps”. OSM is a collaborative project with the goal of creating a free, editable map of the world. Map data comes from a variety of sources including portable GPS devices, aerial photography and numerous free sources.

The accuracy and depth of the data that is available through OSM varies from place-to-place. Some cities, such as Amsterdam, contain extensive information, including transit routes and street numbers. Data is more limited for developing countries such as Kenya and Tanzania. The database for my home city of Vancouver is fairly rich, with some exceptions. For example, very few streets contain addresses – meaning it’s easy to locate a specific street, but often difficult to pinpoint a specific address.

Finding Your Way

After selecting a map from your library, OffMaps 2 will show your current position using a familiar blue dot, assuming you’re within the area encompassed by the selected map. Click the blue dot and a circular menu of popular point-of-interest categories pops up – a nice touch. Viewing items in these categories on the map is as simple as clicking on their icon. For example, clicking on the knife and fork icon drops pins for restaurants in the area. Using the circular menu you can also bookmark your current location and share your coordinates by e-mail. The e-mail feature is generally only useful if you happen to find a WiFi connection close by, though it could be used to record the location of a favourite restaurant or museum that you came across in your travels.

Clicking the button in the upper right-hand corner allows you to access the Guide, a collection of points-of-interest divided into categories, as well as saved bookmarks and previously downloaded Wikipedia articles. The Guide contains all the categories you would expect and the main categories are further divided into sections – for example, restaurants are grouped based on the type of cuisine. The Streets icon, represented by a sign-post with an arrow, allows you to browse or search through all the streets in the area. Some maps contain an extensive library of specific street addresses, while others will only tell you where the street is located – useful for short streets, but of limited value for longer ones.

As is the case with Maps, OffMaps 2 can make use of the built-in compass to indicate which direction you’re heading. Surprisingly handy when a jet-lagged traveller in a unfamiliar territory.

OffMaps 2 User Interface

An innovative circular menu allows you to locate common point-of-interest categories without leaving the map view.

Wikipedia To Go

For many destinations, OffMaps 2 gives you the option of downloading geotagged Wikipedia articles. For example, I left for Amsterdam with 118 articles and 519 images stored on my iPhone. Having this wealth of information at my fingertips added another dimension to the places we visited. Wikipedia entries can be sorted by either Name or Distance and can even be shown as pins on the map. Additionally, you can search through the list of Wikipedia articles to find the information you’re looking for.

OffMaps 2 Wikipedia Information

Optionally download Wikipedia articles, complete with photos, to take with you on your travels.

Restaurant Recommendations

The most recent version of Offmaps 2 includes toptable restaurant recommendations. The amount of information provided for restaurants can be extensive, including things such as signature dishes, hours of operation and even a complete menu. Currently the database includes thousands of restaurants in the UK, as well as listings for Paris, Dublin, Barcelona and New York City. toptable was recently acquired by OpenTable and I’m hoping this will mean that the database of available restaurants will increase over time.

OffMaps 2 toptable

Restaurant menus and destinations are available across the UK, in NYC and for select cities in Western Europe.

OffMaps 2 On Safari

My wife and I put OffMaps 2 through its paces in several cities in the Netherlands, Kenya and Tanzania. We found the database to be extensive in Amsterdam and OffMaps 2 proved to very useful for finding our hotel and a variety of museums and other attractions we visited while we were in town. While most of our exploration was on foot, the integrated tram maps were handy when the weather turned chilly.

The database was less extensive in Kenya and Tanzania, but OffMaps 2 still served as a useful travel companion in these exotic destinations. We used the app to locate a world-famous elephant orphanage near Nairobi, to get directions to the airport in Arusha and to find a place to eat in Stone Town on the island of Zanzibar. We also found it handy to be able to drop a bookmark when we went out for a stroll to ensure that we’d be able to find our way back to the hotel.

OffMaps 2 On Safari

OffMaps 2 helped us locate an elephant orphanage near Nairobi, Kenya and the airport in Arusha, Tanzania.

Beware of Carrier Charges

You’ll need to take your iPhone out of Airplane Mode in order to use the integrated GPS. Unfortunately this also means that people will be able to call you, which could cause you to rack up significant international roaming charges. Some carriers, including Rogers here in Canada, will charge your account while someone leaves you a voicemail – so you could get dinged even if you don’t answer the call.

I recommend that you check with your carrier before leaving to avoid surprises when you return home. Other strategies include removing your SIM card when you’re travelling (making sure to keep it handy in case you need to make an emergency call) and only turning Airplane Mode off when you’re using the GPS.

What’s Missing?

On the surface, OffMaps 2 looks very much like Maps. It’s important to note that all of OffMaps 2′s data is stored on the device itself whereas Maps has access to a huge amount of data on the Internet, including extensive map data from commercial sources. So, in many ways it’s not a fair comparison.

The quality of the map and point-of-interest data ultimately determines OffMaps 2′s usefulness. As noted earlier, the accuracy and completeness of this database varies from place to place. Before you set off on your travels I recommend that you take a look at the map data for the destinations you’ll be visiting to make sure the breadth of data is in line with what you need. In some cases, OffMaps 2 is more suitable as a complement to a traditional guide book or specialized travel app rather than a replacement.

It would also be handy if OffMaps 2 had some form of navigation – even something similar to the list of directions provided in Maps. I was in touch with OffMaps 2 developer, Felix Lamouroux, and he is currently looking into the possibility of integrating offline routing into a future release of the product. Pedestrian and car routes are also a possibility.

The Bottom Line

I was very grateful to have OffMaps 2 during my travels and it earned a place in my 8 Crucial iPhone Apps for Traveling Without Internet roundup. Even being able to see my position on a map when travelling in a foreign land brought a sense of security.

While the map data is lacking in some areas, it is actively improving as more people contribute to the OpenStreetMap database. The addition of an extensive point-of-interest database and the ability to download Wikipedia articles makes OffMaps 2 well worth the price of admission.

3 Things You Won’t See On an iPhone Any Time Soon

Whether the the next iPhone arrives this summer as always or is pushed back to Fall, you can bet that there will be enough fancy new features to make us all hate our currently beloved iPhone 4′s.

However, there are at least three popular feature rumors that shouldn’t be taken seriously. Each of the supposedly possible iPhone 5 features we’ll discuss today arises from a fundamental misunderstanding of Apple as a company. We’ll go through why Jobs and the boys in Cupertino simply aren’t interested in bringing these features to the iPhone or even the iPad.

We’ll start with one that would admittedly be pretty awesome, but definitely isn’t going to happen this go around.

A 3D Display

Thanks to Hollywood, 3D is an extremely popular fad right now. The walls of every movie theater in America are plastered with posters for upcoming movies in “Eye-popping 3D” and every major television producer is pushing ever-improving 3D displays out to stores whether consumers want them or not.

Many other related markets are jumping on the gold rush as well, everything from DSLR’s to video games. The hype of the latter is currently being driven by Nintendo, who recently released the 3DS, a new portable gaming system that is actually quite impressive.

screenshot

The Nintendo 3DS

Why is the 3DS so neat? For starters, you don’t need any glasses to see the 3D effects. I’ve always said that 3D won’t see anything near universal acceptance until you can ditch the glasses, and it seems that Nintendo agrees. To make the 3DS even cooler, it comes equipped with two cameras that combine multiple perspectives to create 3D photos.

Appropriate comparisons between the business models of Nintendo and Apple have always been drawn and it’s easy to imagine how cool it would be if these types of 3D features made their way onto the next iPhone. Instagram 3D would instantly climb to the top of the App Store only to be bumped down by Angry Birds 3D.

However, I can almost guarantee you that Apple has very little interest in 3D right now. Do they have some people dedicated to exploring the possibilities just in case? No doubt. But that doesn’t mean they’ll focus and deliver on this any time soon.

The reason is that, from Apple’s perspective, it’s far too risky to jump on this fad yet. 3D reeks of quick thrills and the public’s long-term interest may not be sustainable. If Apple ever does jump onto the bandwagon, it’ll be because 3D technology has reached a point of no return where it will be too immersed into our technology to fade away.

An obvious comparison could be made to touchscreen computing. Despite being the worldwide-leader in must-have multitouch devices, Apple seems like it will be the last computer manufacturer on the planet to release a multitouch desktop. That’s because Apple is cautious and wants to make sure of two things: The first is that the market is ready and the second is that they can do it in such a way that people will wonder how they ever lived without it. You can expect them to utilize this same strategy for 3D displays and any other hot trends that come along.

A Physical Keyboard

It will never cease to amaze me that, as every new iPhone (and even iPad) approaches, rumors of a physical keyboard abound. Check out this mockup from DigitalTrends with the admittedly skeptical suggestion that Apple could be going after Blackberry users through the integration of a keyboard.

screenshot

Never gonna happen folks

To me, this is pure crazy talk. If you’ve ever watched the keynote speeches that accompany product releases, you can just tell that Apple loves the smooth, nearly buttonless form factor of their devices. They believe whole-heartedly in multitouch technology and have wagered the entire company on it, to much success might I add. Why would they then go back and make the statement that multitouch can’t beat a good old mess of real buttons? In fact, it’s possible that we could see the removal of the only button currently on the front of the device!

Steve Jobs is fond of saying that innovators don’t give consumers what they ask for and quoting Henry Ford as stating that if he would’ve listened to what everyone wanted, he would’ve delivered a better horse. This applies here perfectly. People will whine about the keyboard’s lack of a physical keyboard for years to come, but it won’t change the fact that Apple is convinced that they’ve delivered a fundamentally better experience.

The benefits are obvious: Physical keyboards are static: whatever is printed on them stays there and the layout can’t be altered. The iPhone’s keyboard however is software and can therefore can be modified to better suit an endless variety of situations. Physical buttons are moving parts and therefore eventually fail. Software keyboards never wear out, break off, or get all weird and wobbly. Finally, physical keyboards add a considerable amount of bulk and weight, these are curse words to the Apple mobile development team.

If you’re waiting for Apple to give in and put a physical keyboard on an iPhone, it’s time to give up and upgrade to whatever the newest lackluster Blackberry is from the folks at RIM.

Flash

I normally wouldn’t even approach this issue because I thought it was a given, but I’ve been getting lots of emails about it ever since we began our “Ask The Editor” series. People want to know “when” not “if” Apple will bring Flash to the iPhone.

The only reason I can see for these questions is that the situation is different than many people may perceive. With other popular feature requests, such as the Verizon iPhone’s compatibility with the LTE network, it’s simply a matter of everyone involved figuring out the technology and having the time and resources to implement it. It will no doubt happen, they just didn’t get to it in the most recent version. The same is probably true of dual-core processing, the question here is merely when it will happen, not whether or not Apple is interested in pursuing it.

Flash is a fundamentally different scenario. The developers at Apple aren’t scratching their heads wondering how they can get Flash up and running on iOS, they simply don’t want it. From the perspective of Jobs and his crew, Flash is a buggy, unreliable third party plugin that would only reduce the quality of their products. They have very openly attacked Adobe for Flash and aren’t quiet about the fact that Flash will not have a place on the iPhone anywhere in the near future.

These statements were true on the first day of the release of the original iPhone and they’re still true today. Adobe hasn’t changed Flash so drastically that it’s suddenly a stable plugin, so Apple hasn’t changed their position on it.

Instead, Apple is interested in pursuing “open” technologies such as HTML5, which are capable of making up for much of the pain of not having Flash. Is it hypocritical for Apple to attack Flash as not being open enough while they refuse to support it on their massively guarded and closed iOS system? You bet. But because iOS is in fact closed, Apple has every right to decide what is and isn’t allowed.

In my opinion, Apple can have it both ways. I don’t like Flash and I don’t think Apple needs to support it, but I also don’t think they need to actively block it. The App Store is full of buggy, unreliable crap, but for the most part we realize that it comes from third party developers and is therefore not the fault of Apple. Flash shouldn’t be in mobile Safari, but why not let third-party developers incorporate the full Flash experience into their browsers? Would it really be worse than hundreds of fart noise apps?

Regardless of my opinions on the matter, you can bet that Flash on the iPhone isn’t just over the horizon. In fact, it isn’t anywhere near the horizon.

Conclusion

In closing, if you’ve been hoping for a 3D, keyboard-sporting, Flash-empowered iPhone 5, you’re going to be extremely disappointed. Don’t look for these technologies to be supported by Apple at least in the next two iterations of the iPhone, iPad or iPod Touch, likely even further.

Leave a comment below and share your thoughts. Are we completely off on any or all of these? Will Apple surprise us with a keyboard or a jaw-dropping 3D retina display? Feel free to fiercely debate my claims!

Voices: Incredibly Fun Voice Augmentation on Your iPhone

Voice augmentation has never been easier or more fun than with Voices for iPhone. With the push of a button, you can apply one of the 27 high quality audio filters. Choose from filters like Chipmunk, Underwater, or even Vocoder. Fool your friends with the Witness voice filter or impress party goers with some of the other interesting filters.

The newest update of Voices adds support for the iPhone 4’s Retina Display, adding higher resolution graphics. It also greatly improves the speed of applying audio effects. In the older version, it would take around twenty to thirty seconds for each filter. In iPhone time, thirty seconds can feel like an eternity. The new version only takes five seconds at most to apply each filter.

You’ll Be Laughing About It Later

Voices now lets you change the Voice of a recording.

Voices now lets you change the voice of a recording.

Voices can record and save all your audio for later use. That means you can share all your recordings with friends. Voices even allows you to change the vocal effect of a recording, a feature that was just introduced in the latest version. With the tap of one button, you can switch from one filter to another. So if you didn’t think the Alien effect matched your recording, you could change to another without having to re-record.

Voices also includes support for easily posting to your Twitter and Facebook accounts as well as sending your altered voice via Email and/or SMS. To setup your Twitter account, just tap the twitter button and input your credentials. Now you’ll be brought to a message composer window, which includes a link to the uploaded voice on Voices servers. It’s as easy as that. Once you setup your social accounts, you’ll be able to quickly share audio with the push of a button.

AirPlay Support

Playing Voices over AirPlay is as easy as pushing two buttons.

Playing voices over AirPlay is as easy as pushing two buttons.

The newest version of Voices adds support for playing audio over Apple’s AirPlay system. That means you can play your voices from your iPhone and hear them from your Apple Airport Express, Apple TV, or AirPlay supported speakers. Just tap the AirPlay button and select the speaker that you want to use. It’s as simple as that. Now your entire family can enjoy the vocal effects of Voices. AirPlay support also makes for some good pranks, giving you the ability to broadcast voices over your speaker system. Make your friends think that your house is haunted by playing the Ghost effect over your speaker system.

Pretty Pixels

Voices isn’t your average iPhone app when it comes to design. In fact, none of the app developer’s other applications are average by any means. Each of them relies heavily on custom user interface design, and Voices is no exception to this.

Voices has a beautiful custom interface that sets it apart from other applications. Instead of the default Apple “look”, Voices leverages a home-screen-like layout for the voice effects. The app opens up to a beautiful blue curtain with a moving spotlight. Tapping on one of the several voice icons will open the microphone view. The designers behind Voices even included a small “On the Air” box which glows when recording. Just another example of the attention to detail in Voices. Each icon and button fits perfectly into the design and looks gorgeous. With the addition of Retina Display graphics, it looks amazing on the iPhone 4.

Available Voices:

With over 27 different voices, you might be wondering what sort of effects are available in Voices. Here is my brief summary of each voice.

  • Chipmunk: High Pitched voice.
  • Turtle: Deep voice.
  • Dark Side: Star War style “Darth Vador” voice.
  • Alien: Faster and more distorted voice.
  • Ghost: Eerie and echoing voice.
  • Fun House: Faster and higher pitched voice.
  • Vocoder: Auto-tuned voice with some musical noise overlaid.
  • Guitar: Makes the voice sound like an Electric Guitar.
  • Walkie-Talkie: Makes the voice sound like it’s from a Walkie-Talkie.
  • Cyborg: “Classic” cyborg/robot voice.
  • Exorcism: Eerie exorcism style voice.
  • Max: Voice with a digital stutter.
  • Cave: Echo Echo Echo.
  • Helium: Adds a higher pitch to your voice.
  • 8-Ball: Magic 8-Ball voice telling you “My sources say X”.
  • Vinyl: Makes your voice sound a bit scratchy.
  • Megaphone: Makes your voice sound like it came from a megaphone.
  • Tape Stop: Voice starts stuttering.
  • Witness: Standard voice changer effect.
  • Canyon: Progressive echoing.
  • Harmony: Creates a harmony with your voice.
  • Reverse: Plays your voice in reverse.
  • Fan: Your voice like there is a moving fan in front of it.
  • Vintage: Old style music plays.
  • Underwater: Overlays audio of underwater bubbling.
  • Computer: Computer synthesized voice.
  • You: No vocal effects applied.

You can even preview each Voice’s effect by visiting the Voices App website. Click on the corresponding voice and listen to what it sounds like.

My favorite effect is the Vocoder, which gives you an Auto-tuned voice with the push of a button. Sing into your iPhone and you’ll sound like a professional. This is just one of my favorite effects that you can apply with Voices.

Conclusion

Voices is an extremely easy way to apply vocal effects with the push of a button. It provides hours of fun at a party or a dinner. Open up voices and select one of the 27 high quality vocal effects. Choose the Chipmunk effect to create a high-pitched voice, or the Ghost effect to create a spooky voice.

While this is definitely not a productivity app, it’s a great app for everyone to laugh about. Connect it to your speaker system using the AirPlay feature so everyone can enjoy it. Voices was created by taptaptap (as well as Taptivate), a developer with several app store hits such as Digg, Camera+, and Calcbot.

Quick Look: TallyMarks

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the polls below if you think this app is worth an in-depth AppStorm review!

In this Quick Look, we’re highlighting TallyMarks. The developer describes TallyMarks as follows: Whether it’s how many snails you’ve saved or how many bugs you’ve fixed, TallyMarks let’s you count them in a good old fashioned way – paint your marks on the wall! TallyMarks lets you to draw those marks on the screen and keep the record for several events. You can add as many entries as you want, change and rearrange them anytime. Share your success with your friends via Twitter or Facebook.

Read on for more information and screenshots!

Screenshots

screenshot

TallyMarks

About the App

Here are the top five features you can expect to see in the latest version:

  • Draw the marks on the screen with your finger swipe
  • Define several events, start counting from any number
  • Rearrange your entries in the way you want (with shaking your phone)
  • Share your success with your friends via Twitter, Facebook or email

Requirements: iOS 3.1.3 or later
Price: Free
Developer: Canecom

Vote for a Review

Would you like to see us write a full review of TallyMarks? Have your say in our poll:

Would you like to see TallyMarks reviewed in-depth on AppStorm?online survey

Quick Look posts are paid submissions offering only a brief overview of an app. Vote in the poll if you think this app is worth an in-depth AppStorm review! If you’re a developer and would like to have your app profiled, you can submit it here.

10 Must Have iPhone Apps for Coffee Lovers

Today’s post is dedicated to that wonderful bean-flavored beverage that gets people out of bed and makes the world go round. Whether you’re a casual latte drinker or an espresso connoisseur, you’ll find these apps to be helpful in getting the most of your daily fix.

The ten apps below will help you order, discover and share your favorite drinks from the best places in town or make your own professionally brewed creations right from home!

Barista

Many of the coffee-dedicated apps for iPhone will encourage you to empty your wallet into the registers of local cafes, so I decided to start with one that will actually help you save money by enjoying delicious coffee at home.

Barista gives you everything you need to learn to use your espresso machine like a pro. The app contains easy to follow, step-by-step instructions for making many popular drinks in addition to detailed video tutorials covering the basics of how to get the most out of your machine.

Additional features include tips on all facets of the coffee process, an extraction timer and even a glossary of terms so you don’t get lost in coffee jargon! You’ll be the best barista in town in no time.

Price: $2.99

screenshot

Barista – cafe quality espresso coffee at home

myStarbucks

Saving money by making coffee at home is great, but we all know that you’re still going to end up at Starbucks eventually and no coffee app collection would be complete without the official offering from everyone’s favorite worldwide coffee chain.

Unfortunately, you still can’t place orders directly from the app but you can use the attractive visual drink builder to create and share your favorite Starbucks treats.

You can also browse the complete drink and food menu, locate stores in your area, and even look for Starbucks job opportunities. As a bonus, you get access to the Starbucks Digital Network, which offers a daily collection of free premium content.

Price: Free

screenshot

myStarbucks

Coffee Buzz

Coffee Buzz is a bit like a Foursquare clone solely dedicated to coffee. You and your friends check into your favorite coffee places and share what you’re drinking. You can even tweet your current drink.

Watching friends on Coffee Buzz makes it easy to find new shops and drinks to try and the integrated coffee finder will show you all of the shops in your immediate area.

Price: $0.99

screenshot

Coffee Buzz – More than just a Coffee Finder

Dunkin’ Run

If you’re the guy who always gets stuck doing the office coffee runs, you’ll definitely want to check this app out. It allows you, the Runner, to send out invites to your friends so they can choose the items they want from the Dunkin’ Donuts menu.

The app then compiles the orders and separates them by name so you can confidently make your coffee run without worrying that you wrote anything down wrong.

Price: Free

screenshot

Dunkin’ Run

Coffee Order

If you want help remembering your friends’ coffee orders but aren’t a fan of Dunkin’ Donuts, fret not, Coffee Order is aimed at being a more universal way to jot down drinks. First, you choose your drink category (latte, espresso, etc.), then you can quickly customize your drink by tapping on the icons for size, milk selection, number of shots and more.

The interface is actually pretty attractive and it’s definitely super efficient, you won’t have to spend twenty minutes tapping through complex menus to jot down a few simple orders. The app is also free so there’s no reason not to give it a try!

Price: Free

screenshot

Coffee Order

Beanhunter

If you’re just looking for a good cappuccino without all the fluff, check out Beanhunter. This app is focused purely on helping you discover coffee shops that are close by, no matter where you are in the world.

The functionality is about what you’d expect: you can read and write reviews, view and add photos and save your favorite places for later.

Price: Free

screenshot

Beanhunter

Intelligentsia Coffee

Intelligentsia Coffee is very similar in concept to the Barista app above. You can learn how brew coffee using several methods, take advantage of the brew timer, and share pictures/video of your drinks.

You can also find store locations and view menu updates right in the app. If you’re not familiar with Intelligentsia, can read more the company here.

Price: Free

screenshot

Intelligentsia Coffee

Coffee Scales

Let’s face it, coffee can easily become as much of a dessert as it is a drink. Do you know how many calories are in a tall Caramel Macchiato or how much fat is in a grande Cafe Mocha? If you’re a health-conscious consumer, you’ll want to keep an eye on what you’re taking in through your morning indulgence.

Coffee Scales allows you to easily check out the complete nutritional information for any Starbucks drink, even with your specific add-ons. You’ll be able to tell exactly where those pesky extra pounds are coming from!

Price: $0.99

screenshot

Coffee Scales

Coffee Art

Have you ever wondered how people make those amazing designs on the top of your latte? Well wonder no more, this app will show you how to perfect three different methods of coffee art: free pouring, etching and fudge art.

Once you’ve become a master, you can snap photos and share your creations on Facebook and Twitter.

Price: $2.99

screenshot

Coffee Art

splick•it

Waiting in line for coffee on your way to work sucks. As we pointed out, the official Starbucks app doesn’t actually allow you to place an order from your phone, but that doesn’t mean you can’t get a cup of joe on the go from somewhere else!

Splick•it allows you to order and pay for drinks from many coffee shops right on your phone. Then you just walk in, skip the line and pick up your drink! Your boss will appreciate your newfound devotion to being at your desk on time.

Price: Free

screenshot

splick•it

What’s Your Favorite?

Now that you’ve seen our ten favorite coffee-inspired apps, leave a comment and let us know what your favorites are. Do you use any of the apps listed above or do you have some other gems to share?

Are you a devout tea drinker who scoffs at coffee lovers? Don’t worry, there are plenty of great apps for you too! For starters, check out Teavana Perfect Tea Touch, an app that will have you blending and steeping your way to tea heaven.

Announcing iPad.AppStorm! (And Win an iPad 2)

Over the last twelve months the iPad has literally taken the technology world by storm. Apple has carved out a brand new niche in the industry, establishing the iPad as the best tablet computer available on the market. And the momentum behind this gadget shows no sign of slowing down…

Since the launch of the iPad, we’ve received countless requests from readers for a new site that’s completely dedicated to the device. I’m incredibly excited to let you know that today marks the launch of a new member in the ever-growing AppStorm family – iPad.AppStorm!

iPad.AppStorm is Alive and Kicking...

iPad.AppStorm is Alive and Kicking…

Don’t Miss Out: Subscribe Now!

We have some absolutely fantastic posts lined up over the coming week, and we’d hate for you to miss out… There are a few different ways to subscribe to iPad.AppStorm – hopefully one of the following options will work for you!

Win an iPad 2!

To celebrate the launch of iPad.AppStorm, we’re going to be giving one lucky reader a brand new iPad 2!

This is the latest and greatest piece of hardware to emerge from Apple HQ, and today you have the chance to get your hands on one completely free of charge!

It’s a marvel of technology, and would be the perfect way to browse the new iPad.AppStorm site! Find out how to enter.

Enhance Your Workflow: Use “Create3DShapes” To… Create 3d Shapes

In today’s tutorial, we’re gonna put together a fun little quick logo animation using the Create3DShapes Script over on aescripts.com. I’ll run you through the basics of how to set up the scene with lights, reflection, and a wide-angle lensed camera to enhance the feel of your project.

Tutorial

Download Tutorial .mp4

File size: 88.7 MB


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Fairytale Lighting in After Effects

In Fairytale Lighting in After Effects (below), the prolific Harry Frank shows you how to “how to take a regular, run-of-the-mill shot and turn it into something beautiful and moody, straight out of a fairytale. You’ll learn how to set up a down-and-dirty 3D track, add volumetric light and dust to a live action shot, and then finish it with some simulated camera lens blur.”

Harry generously notes some alternatives to Red Giant and Trapcode effects used. But wait, there’s more:


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