Mediaspectrum Raises $35.8M From Insight Venture Partners To Support Big Media Publishers

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Boston-based Mediaspectrum, a company that has a subscription software service catering to big media publishers like Gannett, The Wall Street Journal, The Washington Post, The New York Post and more, just picked up $35.8 million in funding led by Insight Venture Partners.

The roughly 100-person company helps these publishers manage their advertising and content across many platforms on the web and mobile devices. Insight’s managing director Peter Sobiloff and a principal Cian Cotter will join the company’s board.

The company has built a content management system so that publishers can push out stories, content and video simultaneously to the web, tablets, mobile phones and broadcast channels. The product has story development folders where editors and writers can collaborate on different story series and angles. It also has support for SEO, rights management and micro-payments.

On the advertising side, Mediaspectrum has other products that support sales campaigns and different ad formats. They say the ad side of the product can handle billing, booking, ad production and performance tracking so that everyone inside a media company’s sales staff can work together in one environment.

The company’s CEO and co-founder Scott Killoh previously started Openpages, which went on to raise $54 million in venture capital and was later sold to IBM. That company also catered to big print media organizations like Gannett and Knight-Ridder, so he has nearly two decades of experience working in this market.

Michael Dell Ups His Offer To Take Dell Private By A Comically Low $0.10 Per Share

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Michael Dell and Silver Lake have offered improved terms for their proposed transaction to take venerable computer OEM Dell private. Their former offer was derailed by activist investor Carl Icahn, who offered an almost bizarre deal that involved removing nearly all Dell shares from the market, but not taking the company fully private.

Michael Dell and his partner Silver Lake were adamant that they were not willing to raise the price of their bid, even in the face of Icahn’s offer, which would have seen some shares purchased at a slight premium to their own proposed price.

They now have budged, but at the same time have given all but no ground. Their newly proposed terms contain a per-share purchase price increase of $0.10, a sum so miserly that it can only be construed as a middle finger to the Dell Special Committee of the Board. You wanted a price improvement? Here you go, bastards.

Here are the formal new terms, according to the Special Committee:

1. increase the merger consideration to $13.75 in cash per share of Company common stock, representing an increase in the consideration to be paid to unaffiliated stockholders of approximately $150 million; and

2. modify the “Unaffiliated Stockholder Approval” requirement in the merger agreement to provide that the voting requirement is the approval of a majority of the outstanding shares held by the unaffiliated stockholders that are present in person or by proxy and voting for or against approval of the merger agreement at the stockholder meeting.

The formerly offered price of $13.65 per share is giggling in a corner somewhere. Dell and Silver Lake call the above their “best and final proposal,” stating that they are “not willing to discuss” any improvement of the listed terms.

How can Michael Dell and his partner think that they can get away with such a pathetic sweetening of their former offer? Because what Icahn has in mind for Dell is complex and not in the best interest of the corporation. The firm needs time as a private entity so that it can rebuild its OEM business and focus on expanding its business services arm. It cannot do that with sufficient flexibility if it is chained to quarterly earnings reports.

The Special Committee has moved the vote to August 2, and states that it is “evaluating” the upgraded offer.

This saga is almost over. It’s been a surprisingly interesting journey, with competing bids cropping up even as Dell slowly sinks; the declining PC market in the face of rising competition from mobile devices has been a constant drag on Dell’s performance in recent quarters. However, following Dell’s first-quarter earnings report, investor interest in Dell has declined.

The company is down around a half percent in normal trading, at $12.82. That Dell is currently trading nearly $1 per share under the proposed offer price is indicative of a lack of investor confidence that the plan will succeed. And, given that the Icahn deal is priced higher per share than what Michael Dell currently proposes, investors aren’t viewing that plan optimistically, either.

It doesn’t seem likely that Icahn will further better his offer, or Michael Dell. Therefore, unless a new player appears — and that is exceptionally improbable — we have the final competing plans in hand. It’s up to the Special Committee and the company’s investors to choose a side.

Via NeoWin. Top Image Credit: Dell Inc.

Google Launches Google Cast SDK For iOS, Android and Chrome, Lets Developers Stream Their Apps To Chromecast

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Google launched its $35 Chromecast device today that allows users to stream their Chrome tabs and videos to their TVs from virtually every popular platform. In addition, Google is also launching the Google Cast SDK for developers on iOS, Android and Chrome, which will allow them to enable their apps to stream right to their users TVs. The new SDK, which is officially in beta (or “preview,” as Google calls it), will be available later today.

The SDK, Google says, will enable interactions between devices and TV. Developers don’t have to build new apps for this platform, the company stressed, but will be able to build on their existing mobile and web apps.

“Our goal is to create an ecosystem of apps and devices,” Google’s Mario Queiroz said in his announcement today. “While the Chromecast device is the first instantiation of Google Cast, we expect the technology to be embedded in a range of hardware from our partners in the future,” Google noted in its announcement today.

Over time Google hopes that the technology will be embedded in a number of devices and that developers will support it the way they did Apple’s AirPlay. Unlike Apple’s solution, though, Google is opening this service up across platforms. At $35, I would assume that many developers will pick one of these devices up and start experimenting with them.

Developer Training Platform Pluralsight Acquires PeepCode To Expand Into Open-Source Content

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Pluralsight, the online training resource targeting professional developers that announced its raise of $27.5 million from Insight Venture Partners earlier this year, is now putting that funding to use. The company, whose corporate users include Microsoft, Salesforce, Twitter, Facebook, Dell, HP, Intel, Disney, EMC and others, is acquiring PeepCode, a similar resource providing video tutorials on a range of technologies, such as Ruby, Node.js, JavaScript, Unix, Git, CSS, RSpec, databases and more.

Terms of the all-cash deal are undisclosed, but the move will add around 100 new courses to PluralSight’s online library, and will mark the first time bring a significant amount of open source content to its service. [Update: originally, we said this was the first time, but Pluralsight has some OS content previously.] This is an important addition, given that many pro developers are interested in familiarizing themselves with open source technology and tools.

“PeepCode is one of the most respected names in open-source development, with clients such as GitHub, AT&T and Yammer,” says Pluralsight CEO Aaron Skonnard. “Up until now, Pluralsight’s customer base has mostly revolved around Microsoft-oriented enterprises. This acquisition gives Pluralsight the content – and the brains behind it – that has become the go-to learning resource for serious open-source programmers,” he adds.

For those unfamiliar with Pluralsight, the company was founded back in 2004 and began its life as a classroom training outfit before shifting its business online three years later. Today, it hosts hundreds of courses with plans priced for individuals, mobile users, businesses and enterprise. The service has been historically strong in Microsoft technologies, but also offered some material for Salesforce developers, Java, Android and iOS.

Earlier this year, Skonnard said the company would use its funding to increase its catalog on social (Twitter, Facebook) technologies, Java, Android, Ruby, PHP, and Python, as well as cloud platforms like Amazon’s AWS, Google App Engine, Windows Azure and others.

PeepCode offers some of that needed content, plus thousands of users of its own who had paid for screencast bundles (five for $55, 10 for $99 or unlimited for $199), which they could then watch online, offline or on mobile, via an iOS app.

These customers will now be merged into Pluralsight’s user base, which is now 300,000 across 150 countries.

In addition, PeepCode had several dozen independent authors who made the video training courses for teaching fees and royalties, similar to Pluralsight. Dozens of these instructors will make the transition as well, joining Pluralsight’s 150 authors. Also joining is PeepCode founder Geoffrey Grosenbach, who will now become a VP and head up all future open-source development.

“We’ll be working on the integration of the PeepCode content into the Pluralsight library over the next few months,” says Skonnard. “Soon users of both sites will get access to the combined libraries of Pluralsight and PeepCode, which now totals more than 650 courses.”

However, because PeepCode’s subscription model is a bit different from the one Pluralsight offers, there will be an exchange system involved. For example, a five-tutorial package may convert into a certain length of time on Pluralsight.

Both sites will operate as is during the next few months, then eventually PeepCode.com will redirect to Pluralsight.com.

Following this addition, Skonnard says that Pluralsight is now on track to reach triple-digit revenue growth again this year.

An Open Letter To Embrace AWS And What It Says About OpenStack’s Self-Serving Vendors

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Cloudscaling CTO Randy Bias wrote an open letter to OpenStack today. In it he outlines why the open cloud effort will only win if it accepts Amazon Web Services (AWS) and creates a compatible API.

He argues that AWS is the defacto leader. The solution: OpenStack should stop trying to build out its own differentiated APIs and accept the reality that AWS is the winner in the public cloud. If it does that then OpenStack can win in the “hybrid” cloud where the AWS-style public cloud meets the modern data center. This is where OpenStack can soar — helping customers adapt by offering a cloud operating system that has its own elasticity but without the scale of a massive service for tens of thousands of customers.

In particular Bias calls out Rackspace for trying to make its own API as the standard for OpenStack. He details the history of how OpenStack has used APIs to favor the Rackspace public cloud. Bias notes that Rackspace did all of this to serve itself. It used OpenStack to try to differentiate its own service.

That’s certainly true. There is no doubt that Rackspace saw an opportunity to turn itself into something much bigger by creating the OpenStack organization. The company struggled with the new way of the cloud. It had to turn from being a hosting company to a software developer. Did Rackspace not quite get it? It now seems that way. By trying to play the role of leader it also sought to seek control and try to force its own cloud by calling its own API the “native,” one for OpenStack.

To its credit, Rackspace also rang the rallying bell for the first major open cloud initiative that today has more than 250 vendors participating and thousands of developers who have written more than 1.2 million lines of code. IBM, Red Hat and HP all joined OpenStack, and it gave Bias a window into a new market for Cloudscaling, which provides its own system for building out cloud infrastructures.

But Bias has his own reasons for putting such emphasis on AWS. It serves his own interests. His company has placed its own bets on AWS and Google Compute Engine. APIs to overlay AWS and OpenStack would certainly do a lot to help the cause of his young company. For more on this angle, I’d recommend reading cloud commentator Ben Kepes post for his perspectives on the matter.

It’s a curious set of circumstances. The powerful and not so powerful vendors in OpenStack all face considerable market pressures, which are exacerbated by AWS and its unquestionable innovation. In the three years since OpenStack was founded, AWS has just dominated the cloud space.

And so you can bet that HP, IBM, Red Hat, AT&T and a host of others have their own reasons for not being too fast in accepting AWS as the defacto public cloud. They don’t want AWS to win it all, especially when considering how cutthroat Amazon can be about gaining total control. Their APIs are closed and they can change at any time or even curtail service for whatever reason they choose.

So while Rackspace has definitely played its own games, so has everyone else.

Bias does raise questions about the promise of OpenStack and who it actually serves. I asked RedMonk analyst Donnie Berkholz about the AWS API and the question about compatibility. It’s the promise that matters, he said. API providers have a promise they must uphold. The API has to work, and that’s not a question with Amazon. OpenStack is the bigger riddle. There are so many different flavors of OpenStack that it can make it complex to integrate. Dreamhost uses Ceph for storage while Rackpsace has Swift, and Dell uses its own as well.

It’s the complexity that OpenStack has to fix. And that’s not going to be easy with so many vendors, each with their own self-interests.

White House Seems Afraid NSA Defunding Law Could Actually Pass Today

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A law to defund the National Security Agency’s Internet dragnet program is gaining surprising momentum. The House of Representatives’ vote today on Michigan Republican Justin Amash’s proposal has gained so much support that the White House is officially urging Congress to reject it. “This blunt approach is not the product of an informed, open, or deliberative process. We urge the House to reject the Amash Amendment,” read a statement from White House Spokesman Jay Carney.

Rep. Amash (CrunchGov Grade: B) is proposing an amendment to the Defense Appropriations Bill that would deny the NSA the ability to spend money on any program that broadly spied on Americans. When it was clear that Rep. Amash would actually make it to the House floor for a vote, political leaders took the highly unusual step of dispatching NSA head General Keith Alexander for an emergency meeting with House Republicans and Democrats (a separate caucus with each party).

When's the last time a president put out an emergency statement against an amendment? The Washington elites fear liberty. They fear you.


Justin Amash (@repjustinamash) July 24, 2013

The law is a transparent libertarian Hail Mary pass, so it difficult to know whether it really has a shot. At the very least, as The Atlantic’s Conor Friedersdorf notes, we’ll know exactly how each member of the House feels on the NSA after the vote–and that will be a victory for transparency regardless of the outcome.

Sign Up For Hardware Alley At Disrupt SF, Gain Fortune And Glory

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Every year I’m given the best job a guy could ever want: planning hardware alley, a one day extravaganza of some of the best hardware I’ve ever seen. This event, which happens on the last day of Disrupt, is a crowd favorite and I’d love to feature your gear.

What is Hardware Alley? It’s a celebration of hardware startups (and other cool gear makers) that features everything from robotic drones to 3D printers. We try to bring in an eclectic mix of amazing exhibitors and I think you’ll agree that our previous Alleys have been roaring successes.

We’d like you to register as a Hardware Alley exhibitor. You’ll get to exhibit on the last day of Disrupt SF, Sept 11, to show off your goods and get access to some of the most interesting people (and most interesting VCs) in the world. We’d love to have you.

All you need to demo is a laptop. TechCrunch provides you with: 30″ round cocktail table, linens, table top sign, inclusion in program agenda and website, exhibitor WiFi, and press list.

To find out more please visit our pavilion page.
You can reserve your spot by purchasing a Hardware Alley Exhibitor Package. If you can’t attend Disrupt but would like to demo on the final day use promo code: H@rdwareSF13-1day.

If you are Kickstarting your project now or bootstrapping, please contact me at [email protected] with the subject line “HARDWARE ALLEY.” I will do my best to accommodate you.

Hope to see you in SF!

Google To Launch Play Textbooks In August, Partners With 5 Major Publishing Houses

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At its Android and Chrome event in San Francisco today, Google announced that it is bringing textbooks to the Google Play store so students will be able to purchase and rent their textbooks for their Android devices and for reading on the web.

The company has partnered with five major textbook publishers to launch this service. These partners are Pearson, Wiley, Macmillian Higher Education, McGraw-Hill and Cengage Learning. Google says it will have a “comprehensive selection” of textbooks from these publishers in the store that will cover subjects like law, math and accounting, but it did not announce exact numbers.

The service will launch in August.

While Google focused on the fact that students can rent their textbooks on Google Play, though, it did not announce any prices yet. The only thing Google would say is that it expects books to rent and sell for an 80 percent discount compared to regular retail prices (which tend to be very high).

One thing that’s also not clear is how publishers will author books for this service and how much interactivity there will be.

What we do know is that the Android app for Play Textbooks will feature a night-reading mode and will allow you to create and sync bookmarks and highlighted passages between devices.

Josh Elman, A Product Manager’s Product Manager, Becomes Greylock’s Newest Partner

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A key secret to Silicon Valley’s success is its professional class of employees who help build hit startup after hit startup in its formative stages. This know-how in engineering, product design, growth, business development, sales and a range of other roles allow the founders of a hot company to hire fast and quickly mature their new ideas into big, real businesses.

Josh Elman is one of the best examples I can think of, as he’s been leading a broad range of product efforts across Valley leaders for the last 15 years. Now he’s becoming a full partner at Greylock, moving up from his job for the past year or so as a principal there.

What has he done? Lots of things you’ve probably heard of. At Real Player back in the 90s he helped create the RealJukebox and the canonical RealOne multimedia player. Then at professional network LinkedIn, as employee 15, he worked on early growth and virality, as well as the first version of its Jobs feature. From there he moved over to online retailer Zazzle, where he led product and grew its marketplace.

His most recent stints are at the top social sites of our day, Facebook and Twitter, during their formative years. For the former, he helped lead platform and launched the first versions of Facebook Connect, that feature where you log in to other sites using your Facebook ID and then connect with your Facebook friends on those sites. It’s one of the most successful parts of the platform to date.

From there he moved over to Twitter in the Ev Williams era, helping to grow the site to more than 10 times the size when he joined.

Having covered him since his Facebook days, I’ve known Elman to be a very energetic, savvy and scrappy force for the companies he works with. After joining Twitter, for example, he was involved with Twitter’s move to show you other Twitter users on Facebook. It would have been a great way to get more Facebook users on Twitter in the brutally competitive era of 2010, which may have had something to do with Facebook immediately disabling the feature.

He left Twitter as part of a product shakeup after Willias departed and Jack Dorsey took over product leadership, landing at Greylock and immediately getting on the investor grind — I seem to see him at most tech events I still make it out to these days. He has become deeply involved with Nextdoor, for example, a fast-growing neighborhood networking site backed by the firm.

“We couldn’t be luckier to work with Josh,” serial entrepreneur and Nextdoor founder Nirav Tolia tells me by email. “His unique combination of strategic and product expertise has made him an invaluable advisor and partner for Nextdoor. Having Josh on the team can make the difference between a good trajectory and a breakout success.”

“Obviously, we’re very pleased given that I hired Josh both at Linkedin and Greylock.  (And advised on Facebook, Twitter!),” LinkedIn founder and Greylock partner Reid Hoffman adds.

What is Elman going to be doing as a full partner at one of Silicon Valley’s most respected and successful firms today? Stay deeply involved in product, as he has with Nextdoor and some of the other Greylock portfolio companies already. “I want to be the kind of person who is a part of the team, working to help the founder and leadership succeed,” he says by phone this morning, “whether that’s joining product meetings, a/b tests or growth — the things I’ve done over the past 15 years.” The difference, he says, is that he won’t be working with the same company every day.

What about his investment focus?

“There are still huge opportunities around social platforms, communication tools, new media, marketplaces and mobile experiences,” he explains. “Computers are so new that we haven’t even figured out how they’ll all fit together. There’s lots of things that still have to get built.  Look at what’s happening with longer form content, longer form videos. When I turn on my tablet, it doesn’t help me figure out what to watch or read. We’re not investors in Flipboard but they’re a good example. Nextdoor is another, where I’m heavily involved — neighborhoods are a whole new area, even though people think social is done.”

[Notes: A previous version of version of this story described Dorsey coming in as CEO at that time, whereas his actual title was executive chairman, with a particular focus on product. Seriously knew that. I also added a comment from Reid Hoffman after publishing.]

Apple Confirms That Its Dev Center Has Been Breached By Hackers

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After 3 days of silence as to why the iOS Developer Center has been down, Apple has just confirmed that they are investigating a security breach.

Developers just began receiving the email below; Apple has confirmed to us that the e-mail is legitimate.

According to the email, Apple detected a security breach on its Dev Center servers on Thursday. While most of the information on the servers was encrypted and Apple claims it’s safe, they do say that the hacker(s) may have accessed developer’s names, addresses, and email addresses.

Though we’ve yet to hear any reports of any individual accounts being used maliciously, it seems the intruders might already be attempting to use the accessed data to their advantage; since the developer center went down on Thursday, we’ve heard dozens of reports of developers receiving unsolicited password reset requests. A quick search on Twitter turns up dozens more.

Update — Just got off the phone with an Apple rep, who confirmed a bit more:

  • The hack only affected developer accounts; standard iTunes accounts were not compromised
  • Credit card data was not compromised
  • They waited three days to alert developers because they were trying to figure out exactly what data was exposed
  • There is no time table yet for when the Dev Center will return

Sports Illustrated’s Peter King Aims To Create Appointment Reading With New MMQB Site

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Sports Illustrated is launching a standalone football website, MMQB, tomorrow morning. The site’s name comes from star Sports Illustrated writer Peter King, who writes a weekly column, Monday Morning Quarterback.

ESPN gave one of their stars, Bill Simmons, his own site in Grantland two years ago and it’s been a big hit. King is quick to shoot down comparisons to Grantland, noting that MMQB will focus entirely on professional football, whereas Simmons’ site covers a medley of all sports and pop culture.

Jim DeLorenzo, SI’’s VP and General Manager, tells me the combination of King’s star power and readers’ appetite for constant NFL coverage is “the perfect storm.” Sports Illustrated has two other standalone sites besides their main SI.com, SwimDaily and Extra Mustard, but MMQB is the first sports-centric site to spin out from the main one.

King, whose contract was expiring at the end of last season, says he thought seriously about going independent and launching his own site, but when Sports Illustrated offered him the resources to build his own team and run his site with SI’s resources, he liked the opportunity.

King has brought on three new writers to start his site: Greg Bedard, previously of the Boston Globe, Robert Klemko from USA Today, and Jenny Vrentas of the Newark Star-Ledger. Sports Illustrated writers Richard Deitsch, Don Banks, and Jim Trotter, and former Green Bay Packers executive Andrew Brandt will all contribute columns to the site.

The team will try to blend top notch sports reporting and analysis with beautiful ways to display media. DeLorenzo says the site will display stories and videos in “Pinterest-style” tiles, and that as the writers populate it with more content, they will eventually add an endless scroll so that readers can keep accessing older stories on one page.

The site will feature a lot of video content, including a feature called “3@3” in which an NFL player, coach, or executive will respond to three questions on weekdays at 3 pm. King says a range of NFL personalities, from Tom Brady to Joe Namath, and celebrity football fans like Olivia Munn will contribute to the site in the first few weeks.

“We’re going to try to be all things to all people,” King says, explaining that there will be long form content, like his MMQB column and investigative reporting, short content such as “10 Things I Think I Think” lists, and even content as short as 140 characters for easy sharing on Twitter.

“When we know what the story is going to be, we’re going to post our regular schedule,” King tells me, explaining that readers will be able to see what content is upcoming, making the site feel more like TV than an online magazine. You can see what this will look like in the picture above–notice the “Next Up” bar at the bottom, where some stories are marked “Available Now” whereas others have a publication time. The tactic has worked well for ESPN’s Sportscenter, which shows a running feed of upcoming topics, and could bring readers back more during the day.

“If we haven’t shown you the game in a diffferent way and shown you different media to cover the game, then we’ll have failed,” King says.

What Games Are: Apple Needs To Make An iJoypad

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Editor’s note: Tadhg Kelly is a veteran game designer, creator of leading game design blog What Games Are and creative director of Jawfish Games. You can follow him on Twitter here.

I’ve been an iPhone loyalist since the beginning. Although I never owned one of the original phones, I was always a big fan and dived in with the 3G. I’ve never looked back. I use it for phone, mail, social media, audio and as a gaming device. It’s a similar story with my iPad, but with the addition of books and productive things like writing.

I find the simplicity of touch-based computing beguiling. It cracks me up that today we have a kind of interaction that we’d only previously seen in Star Trek: The Next Generation, and what we have is often better than was shown on that show. I’m also one of those people who finds iOS7 beautiful, and look forward to getting my hands on it later this year (I don’t usually install betas).

I’ve also never had much interest in other phones. While my Android and Windows Phone friends extol the virtues of those platforms, I tend to find the integration of all my computing devices into the same cloud to be beneficial. I have two Macs and an Apple TV, and at some point plan to get an iPad Mini whenever they make a retina version. I even flirted with using iCloud for mail and calendar too, but that never really stuck.

So it’s in light of all that that I want to voice a concern over Apple’s next big step with its touch devices, specifically with regard to gaming. For all the other uses of my smart devices, I find myself growing bored of iPhone and iPad as gaming platforms, and I think the company is messing up on making that story revolutionary once more. Apple has the opportunity to reinvent game control, but it’s giving that idea away. And I think that’s a mistake.

The Limits of Touch Gaming

I don’t think that my boredom with touch games comes from a lack of diversity in the market. From XCOM through to Home, Dots to Year Walk, there’s a lot of really cool stuff happening in iOS games and I’m sure this will continue. My boredom is about the limitations of touch-based interactions themselves. Touch feels a bit tapped out, as it were.

In game design terms, most touch-based games rely on drawing and tapping verbs. You’re either dragging your fingers around the screen or selecting virtual buttons, and gamey things happen. Some games move beyond this and use tilt (particularly racing games) or even location (such as Zombies Run!). The bulk are draw/tap, though.

On a PC you have mouse and keyboard, left and right click and scroll. On a console you have sticks and buttons and triggers. Both are robust systems for gameplay. Both are somewhat abstract and off-putting, but also capable of a diverse range of interaction, which is the foundation of great game design. This is why they endure, and why the range of games across all of them is massive.

Yet while touch is probably the most intuitive paradigm we’ve ever had, it lacks the ability to support complexity. I don’t just mean that the games often need to remain elegant, but rather that there are many types of game that just don’t work well on touch. When it comes to designing complex and robust interactions, for everything from platform-jumping to shooters or sports, touch has surprising limitations. There’s a lack of tactile feedback or a sense of precision. There’s the problem of occlusion, where your finger or thumb covers a part of the game while you tap on something.

As a result there are very few really decent action games in touch. Endless runners, puzzle, sim and gambling games yes. But not so much platformers, shooters, fighters or action adventures.  Many games that try to make even rudimentary action work (such as The Walking Dead Assault) find that distinguishing between selection of single and multiple units can get very complicated. Often such games end up asking the user to start remembering various gestures.

Add-On Blues

Perhaps sensing that it was time to expand the range of possible games, Apple has released a specification for iOS-dedicated game controllers. Soon you’ll be able to buy a Bluetooth game controller for your iPhone and iPad, and that will expand the range of available gaming verbs considerably. In principle this is great news but the way that Apple’s going about it is cause for concern. It’s not creating a dedicated iJoypad, a cover/battery add-on for the iPhone that reinvents game control all over again. Instead it’s simply letting other companies do that via an iOS update, and so casting its lot in with peripheral makers.

That, I think, is a big mistake.

Peripherals are often a tough sell. For many years manufacturers have created a wide variety of peripherals for gaming devices, such as Thrustmaster joysticks or light guns to play Time Crisis. These devices often end up being perceived as part of the gaming ghetto because of a lack of support. They essentially constitute a mini-platform inside another platform, and so they need their own games to shine. This means that developers need to spend time adding code to support peripherals, and that leads to a chicken/egg scenario. When it gets enough support, the developer argues, then I will jump in. But the platform cannot get enough support without developers jumping in first. So third-party peripherals end up being used only for very niche applications.

However the main exception to this rule is the peripheral built by the platform holder itself. Wii Fit, Kinect and EyeToy are all examples of such peripherals, and each was able to expand the uses of its host platform. When pushed by a platform holder directly, peripherals often sell in the millions. Developers are also much more likely to be enthused by the idea of making games, and often platform holders play a part in incentivizing them to do so. Such devices also have direct support within the operating system of the platform, which means that they can set a standard. Even if clone manufacturers knock out facsimile versions of the peripheral, developers can always work toward the core model, the one that’s set the mould for all to follow.

Why iJoypad Should Happen

Ordinarily that approach is exactly the one I would expect Apple to take. It has done so in the past with add-ons like Smart Covers or the Magic Trackpad, and both have worked well. Vertical integration and end-to-end experience is what Apple is all about after all, its key USP in a world of technology companies that prefer to operate in the aggregate. So that’s why Apple is forging ahead and making a dedicated iJoypad for iOS and changing the game once again. Right? Actually, no.

While Phil Schiller made a wisecrack about the company supposedly not being able to innovate any more, the lack of leadership in the iOS game controller space is a worrisome tell. Rather than reserving it as a big launch story to propel the iPhone 5S and the new new new iPad, the company seems to have decided to give it away. It’s being ordinary, thinking of a game controller peripheral much as PC makers think of Thrustmaster joysticks, and missing a big opportunity.

While millions of users probably don’t use their iOS devices for gaming, many millions more do. Games are consistently the highest-selling apps. Some games bank nearly a million dollars a day in sales. The audience is there, so is the content, but the robustness of interaction needed to keep that story going is arguably missing. Adding gaming controls directly onto the next generation of iOS devices would be a terrible idea because it would detract from their intuitive simplicity. However a dedicated cover peripheral of its own that the company could then make big bones about at the launch? That would sell millions.

Just as the Smart Cover did, Apple would be able to reinvent the meaning of iOS once more and developers would go crazy scrambling to make awesome games once again. Hell, it might even provide that backdoor into making the Apple TV a microconsole. Everyone would want a new cover for the iPhone 5/5S that doubled its battery life and added cool new gaming controls to it. Especially if Jonny Ive redefined control as something more than the unsexy homunculi that are modern joypads.

Let Apple Be Apple

The opportunity to be bold and try something new is where Apple usually lives and breathes, so the decision to hold back is highly out of character. With the launch of the iPhone 5S there will no doubt be much said about fancier cameras, screens and newer apps, but all of the obvious areas for improvement have been done already. Even more retina resolution or even better EarPods isn’t really a story. Nor is a fixed-up Maps or Siri. Those are just expected.

We’re more excited about the possibilities of an Apple smartwatch or TV than a reinvention of something that arguably doesn’t need it. But increasingly it feels so because we don’t expect Apple to make big bets with its core platforms any more. Given how predictable its launch events have become, nobody thinks the iPhone 5S will look much different to the iPhone 5. Nobody really thinks that iOS7 will effect much change other than in visual splendor.

It’s hard to escape the gnawing sensation that Apple is running out of gas. Personally I think an iJoypad could be just the thing to really upend that feeling and let the company be bold once again.

News360 Adds Edelman And Network For Good As Advertisers To Its New Sponsored Content Program

News360 video promoted story

Earlier this week, the makers of personalized news app News360 announced that they have launched their monetization efforts with a sponsored content program, where companies can pay to have their content promoted to relevant consumers.

Even before the announcement, CEO Roman Karachinsky had already been talking about his plans to bring advertising to the app, and News360 had already run a pilot campaign for Cincom Systems. Now it has launched campaigns for two new advertisers, marketing agency Edelman and fundraising platform Network for Good.

That’s not exactly a reflection of the success of the launch, since News360 signed up both advertisers before last week. However, together they suggest the potential breadth of the advertising program.

For one thing, Karachinsky noted that when he talks about sponsored content, he doesn’t just mean articles — video is also part of the campaigns. Moving beyond text does present unique challenges, Karachinsky said. After all, what News360 is touting to advertisers is its understanding of users’ interests and its ability to use its existing content recommendation technology to deliver ads that are relevant to those users. To accomplish that here required “a little bit more manual work,” Karachinsky said — specifically transcribing parts of the video.

Karachinsky also noted that since the Edelman “Smarter Fuel Future” campaign includes a potentially political topic, namely gasoline and ethanol, it can take advantage of News360′s ability to target content based on likely political affiliation. That means the sponsored content can be directed at readers who are more likely to be sympathetic to its message.

And while it’s too early to know the effectiveness of these new efforts, in the initial Cincom campaign, News360 said it delivered an impressive 12.5 percent unique click-through rate on the iPhone and 5 percent unique click-through rate on the iPad. Even though those are unique click-through rates (in other words, if someone saw a promoted headline multiple times before clicking, they still counted as one click for one view), Karachinsky said measuring the results this way didn’t make a huge difference compared to standard CTRs.