Thanks to the Web.AppStorm Sponsors!

We’d like to say a big thank you to this month’s Web.AppStorm sponsors, and the great software they create! If you’re interested in advertising, you can order a slot through BuySellAds.

You might also consider a Quick Look submission, an easy way to showcase your app to all our readers.

FusionCharts – Animated & Interactive Flash Charts, Graphs and Maps for web applications. Offers 75 chart types and 530 maps that can be used with any script and database. A complete reporting experience with drill-down, AJAX-enabled charts and one-click chart export.

GetApp.com – Review, Compare and Evaluate business applications. In Getapp.com you will find enterprise software, SaaS and Cloud Computing solutions with user reviews.

dashboard – dashboard is a simple web based tool to help you convert leads into deals. Get reports on sales leads, schedule follow ups, and keep up with your team all from a simple and powerful web app.

SEscout – SEscout is a new kind of SERP tracker that keeps you up-to-date on your rankings in real time.

Media Temple – Media Temple hosts websites. Big and Small. For years they’ve taken complex technology and simplified it for the everyday website owner. Their products are designed to be powerful, affordable and relevant.

cronsync – a web based, transparent, inexpensive and easy to use time tracking solution. It simplifies and professionalizes billing and invoicing processes and shows you at a glance how profitable clients and projects are.

telerik Windows Phone 7 UI Controls – Want to start developing apps for Microsoft’s new Windows Phone 7? telerik’s UI controls will help you craft beautifully designed Metro apps quickly.

Dealy – Dealy lets website owners create and distribute their deals of the days across the internet, facebook, twitter, SMS text, email and their websites.

smartQ – smartQ is an agile project management app built around a visual task board. It allows you to easily distribute work, track its progress and collaborate with your team online.

JotForm – First Web Based WYSIWYG Form Builder. Create and publish web forms using your browser. Get responses via E-mail.

cSupport – cSupport lets you support your customers and more with live chat that’s easy to integrate with your site and web apps.

Brix – Agile Project Management made easy Brix is a flexible and adaptable online solution to manage your agile projects Team collaboration.

Wix – Wix makes it easy to build your own website in a few simple steps. They’ve now brought the same simplicity to creating custom Facebook pages. Design an interactive and attractive Facebook page to attract fans and bring your brand to your social network.

Zoho Creator – Zoho makes a wide variety of web apps that help you keep up with your business online. They’ve now made a new tool to help you create your own custom apps in the cloud … no coding required!

Pagely – Keeping your WordPress sites updated and secure can be a hassle. When all you want to worry about is your content, let Pagely handle the rest. They’re a hosted WordPress solution that makes blogging with full WordPress.org as easy as it can be.

FatCow – Need discount web hosting to get your site started? FatCow offers economical web hosting powered entirely by green energy.

Final day of July 4 app sales

A lot of the App Store’s biggest apps have been on sale this weekend, and a few holdouts dropped prices earlier today. If your head hasn’t hit the pillow yet after your local fireworks extravaganza, make sure to grab some of these while the prices are low:

  • The Real Racing series is on sale, with the first title only 99 cents on the iPhone. All of the other iPhone and iPad titles are also at discounted prices.
  • Vito Technology (creators of the popular Star Walk, Solar Walk, and Geo Walk apps) has put a few of its apps on sale today only.
  • Konami has joined the party, dropping titles like Castlevania Puzzle, Metal Gear Solid Touch, and X-men to just 99 cents each.
  • Death Rally is on sale yet again, for just 99 cents. There’s also a new update available for the app that adds a new car and a new gameplay type.
  • Finally, to celebrate the patriotic holiday and the new movie coming out, Marvel Comics has dropped the price on Captain America comics in its official app.

Enjoy those apps, and we hope you had a safe and happy holiday!

Final day of July 4 app sales originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 23:15:00 EST. Please see our terms for use of feeds.

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iPad grabs 1% of global browser share, 25% of US mobile browsing

Not surprisingly, recent statistics from New Applications, a web analytics firm, show that many people are using their iPad to browse the web. The iPad now accounts for 1% of the global web browser market and 2% in the US. This number has steadily increased since the original iPad debuted in early 2010.

In the US mobile browser market, the iPad grabs a respectable 25.5% which trails the iPhone (35.2%) and Android devices (31.6%). Together, the iPhone and iPad grab almost two-thirds of the US mobile browser market (60.7%). This figure is twice almost twice as much as Android’s share and more that eight times greater than Blackberry’s 6.9% share. Symbian, Windows Mobile and webOS account for less than 0.5% each, which is a mere speck on the radar.

[Via The Register]

iPad grabs 1% of global browser share, 25% of US mobile browsing originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 16:00:00 EST. Please see our terms for use of feeds.

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TUAW’s Daily Mac App: UnPlugged

UnPlugged notification

The Magsafe is a fantastic innovation, but it has made it slightly easier to disconnect your Mac from the AC outlet by accident without realising it. UnPlugged is a little free utility that notifies you via Growl when the power cord is disconnected.

Now it’s true that if you’re running a portable Mac the screen is set to dim automatically on battery power by default, plus the power icon in the menu bar is set to change between a battery symbol to one with a AC plug. But if you happen to be running your Mac solely with an external display, it could be easy to miss the warning signs that you’re now running on battery power.

UnPlugged runs in the background keeping out of your way till its called upon. It’ll also display updates on charge status, notifying you on changes in power percentage intervals, which you can set with a slider from 1% to 50%.

Just like apps like DiskAlarm, UnPlugged doesn’t do anything that Mac OS X doesn’t do for you already, but it does make it more obvious and could be the alert you need to keep you from running out of juice when you thought you were plugged in.

If you need a simple power notifier, give UnPlugged a whirl and download it for free from the Mac App Store.

Continue reading TUAW’s Daily Mac App: UnPlugged

TUAW’s Daily Mac App: UnPlugged originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 15:00:00 EST. Please see our terms for use of feeds.

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Dear Aunt TUAW: Help me tune my Mac

Dear Aunt TUAW,

Think you should discuss how to speed up a mac that is bogging down with long beach ball spins, etc. I have been having this problem with a 3 year old iMac, and I know others are too….

What can I do to get it back to the way it should run?

Your loving nephew,

Austin

Dear Austin,

Auntie’s answer is…it depends. Your problems are most likely due to software issues, but they can be caused by hardware ones as well.

The standard answers may include reinstalling the OS to remove some of the cruft, fixing permissions, remove fonts, etc. Google around for any number of lists on these.

Another thing you might try is rebooting into safe mode, which performs some basic maintenance as a side effect. Just hold down shift after you hear the chime until the Apple logo appears. After entering safe mode, reboot and see if your computer begins acting better.

Sometimes the issues aren’t just software. Long beach ball spins and a slowed down system may be due to a failing hard drive. Many Apple systems ship with SMART drives, which can self-monitor and report reliability issues.

Volitans Software makes a GUI utility that can analyze your disk and let you know if you’re approaching disk failure; it has a short trial period before you buy. The same underlying software can be downloaded and compiled for the command line as well — albeit without the friendly interface.

When Auntie faced a recent system slow-down, it turned out that her 3 year old Mini was experiencing drive failure. Yikes. Fortunately, Josh Carr of the Denver-based MacWorks was able to update her mini with a brand new SSD.

SSDs are a bit pricey, so if you go that route, be prepared to work out some strategies for moving data off your main drive onto secondary units. Auntie used application prefs to place her Safari download folder onto a USB data drive, along with her iTunes library, and all her e-mail. Auntie ensured that these items are still all backed up using Time Machine even though they don’t live on the primary drive any more.

MacPaw’s Clean My Mac offers a tour-de-force of OS X tuning tools that allow you to streamline your system by removing extraneous cache files, logs, unused languages, and so forth. It can greatly decrease the space the OS occupies, so you can use more of that SSD for personal files and less, for example, for French, German, and Japanese translations. Clean My Mac also slims down universal binaries (which won’t ever be needed on Lion, now that Auntie thinks of it), scrubs iPhoto’s separate built-in trash folder, and more.

On Josh’s advice, Auntie enabled 10.6.8 TRIM support for her new SSD. TRIM allows SSD drives to proactively scrub deleted files to enhance performance over time.

So how is Auntie’s mini? It reboots like a dream, even though the somewhat limited drive size does make her a bit nervous.

Even with a new drive and tuning tools to keep things running smoothly, Lion lurks on the horizon. Auntie is unsure how performance tuning will work under 10.6 although she suspects a lot of the approaches will remain the same: safe mode, cleaning up extraneous files, checking for hardware failures.

Got any suggestions for how to keep your Mac running fast and smooth under Lion? Let Auntie know in the comments.

Love,

Auntie T.

Dear Aunt TUAW: Help me tune my Mac originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 14:30:00 EST. Please see our terms for use of feeds.

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SHAPE Services to release IM+ Video for Facebook video chat

A report from TechCrunch claims SHAPE Services, the company that develops the IM+ messaging client, has bought CrispApp. CrispApp produces fone, an iOS application for chatting and making voice calls to your Facebook friends.

SHAPE plans to take the technology behind the fone app and merge it with CrispApp’s video technology to create IM+ Video. This new app will let users make voice and video calls to your Facebook friends. Calls will be free of charge and will let you make mobile to mobile and mobile to desktop calls. The Facebook video calling app could debut in the App Store within the next 10 days.

SHAPE Services to release IM+ Video for Facebook video chat originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 14:00:00 EST. Please see our terms for use of feeds.

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New MacBook Airs may include high-speed 400MBps flash memory

The next generation MacBook Air may get a flash memory boost according to a report from Macotakara. The new NAND flash memory could replace the Blade X-Gale SSDs in the current generation MacBook Air models. This Toggle DDR 2.0 technology boasts of 400 MBps transfer rates and 19-nm processing. As a result, read times could reach 261 MBps and write times could be bumped up to 209 MBps. These small memory chips may be soldered on the MacBook Air’s base circuitry.

The new and improved MacBook Air models are expected to arrive soon after the debut of Mac OS X Lion. The Gold Master version of Lion was seeded to developers last week and should be publicly available in the upcoming weeks.

[Via AppleInsider]

New MacBook Airs may include high-speed 400MBps flash memory originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 13:30:00 EST. Please see our terms for use of feeds.

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Hard Candy Street Skin for iPad 2 covers all corners

Hard Candy cases, known for their sex-sells approach (just take a look at their site), has brought their Street Skin line to the iPad 2. Designed as thin yet rugged cases for Apple’s iDevices, the Street Skin cases are made of TPU and feature a tire-like design with a raised grip pattern across the surface.

The Street Skin for the iPad 2 is no exception, covering the iPad in a semi-flexible rubber that’s about 3 mm thick. The case wraps tightly around the back and sides of the iPad with a lip covering the front edge of the screen making sure that all the corners and edges are covered nicely. There are good-sized cutouts for the buttons, mic, ports, speaker and camera meaning you’re not losing any functionality with the case on.

What makes the Street Skin standout is the hinged front cover design. The front flap fits into the front lip of the case on the screen, ensuring the entire glass front of the iPad 2 is covered save for two small holes where the front lip of the case is shaped to allow access to the Home buttons and the ambient light sensor.

Street Skin for iPad latch


When not in use the front flap is secured by two clasps at the top and bottom right corners of the cover. Once you need access to that gorgeous screen you unhook the clasps and fold the cover back around the rear of the iPad, moving the hinge all the way to the rear of the iPad and allowing the flap to be secured across the back using the same corner clasps. Once in place the flap is properly secured out the way, allowing you to get on with your business without having to worry about it.

It’s a simple yet very effective design. I have doubts as to how long the clasps will last as the corner straps on the front flap are pretty thin, but after a decent period of rigorous testing there doesn’t seem to be any wear and tear to them.


Verdict

The Street Skin for the iPad 2 is a solid case offering. It covers the important parts, leaves access where needed and covers the screen well with it’s front flap that gets out of your way when the iPad is in use. The tire-like styling may not be to everyone’s taste however, and I doubt the case will do much if you dropped the iPad 2 from any great height save for preventing scratches. I’ve also noticed that the reverse of the front flap, the bit that touches your screen, is prone to picking up dirt, dust and fingerprints and helpfully transferring them to your screen when you close the case. If kept clean with a cloth, everything is well however.

If you want fairly decent protection without adding too much bulk, then the Street Skin for iPad 2 delivers for around $39.95 plus shipping. It’s available in black, white and pink, with the white one we had in for testing looking a lot like the classic Storm Trooper armor.

Continue reading Hard Candy Street Skin for iPad 2 covers all corners

Hard Candy Street Skin for iPad 2 covers all corners originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 13:00:00 EST. Please see our terms for use of feeds.

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Apple servers hacked by Anonymous

According to Anonymous’ twitter account, the hacking group used a SQL injection exploit to pull down the usernames and passwords of several accounts from an Apple-run server (abs.apple.com). The passwords appear encrypted so there is little threat that others can abuse this account information. It’s more a blow to the company’s reputation. The hackers implied they could do more if they wanted, but told the company and the public not to worry as they “are busy elsewhere.”

Apple servers hacked by Anonymous originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 12:30:00 EST. Please see our terms for use of feeds.

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Apple iPhone 4 prototype appears on eBay

A rare iPhone 4 prototype has landed on eBay. The device is being offered by a mobile phone repair person who reportedly bought the phone from a customer. The phone does not work and was bought for parts only.

The seller tried to activate the handset and was unable to do so through iTunes. It also would not work with a valid AT&T SIM card. A search of an IMEI database revels the iPhone is a testing model. It lacks the + and – on the volume buttons and has identification numbers etched into the front and back of the handset.

Right now, the phone is selling for a little over $2000 on the morning of July 4th but the price is fluctuating. Bids on the phone skyrocketed over US$78,000 yesterday, but most of those bids were from suspect accounts and deleted by the seller. Right now, the handset is back up to $1 million with the highest bids from buyers with 0-3 feedback. This price may drop back down when the seller returns from the 4th of July festivities and does some house cleaning.

[Via This Is My Next]

Apple iPhone 4 prototype appears on eBay originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 12:00:00 EST. Please see our terms for use of feeds.

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TUAW’s Daily iPhone App: Gravity Guy

Gravity Guy is a fun one. It doesn’t really do anything we haven’t seen before — the basic idea is a running-style game where you simply tap the screen to switch gravity (very similar to the terrific indie game VVVVVV). You can play it right now online as a Flash game, and you only need to get into it for a second before you see the whole premise.

But what’s really sent this one to the top of the App Store charts is all the extras and bonus modes that come with it. Not only is there a full story mode to play through, there are also practice and endless modes to play, and even a local or online multiplayer mode. There are Game Center leaderboards and achievements, and both the graphics and music look and sound terrific.

So yes, this is just a Flash game port (and a simple one at that), but it’s a Flash game port done very right. Plus, as of this writing, Gravity Guy is on sale today for the low price of absolutely free. Grab it and check it out if it seems like your thing.

TUAW’s Daily iPhone App: Gravity Guy originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 10:00:00 EST. Please see our terms for use of feeds.

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First-Person Final Cut Pro X, Day Four: Gaining Perspective

First-Person Final Cut Pro X is the unvarnished story of one pro editor’s week-long introduction to the new Final Cut.

I thought the next installment would be on trimming, but I wasn’t able to write it, because FCP X failed to save all the work I did yesterday afternoon. You may have heard that there’s no “Save” command in X. This is true. It just instantly saves everything you do, just like Google Docs (and just like most applications will do on Mac OS X 10.7 Lion, in a few weeks).

Unlike Google Docs, it seems that sometimes it completely fails to do this. Sigh. Apparently there have been other reports of FCP X failing to save, as well, so it’s not just me.

I’m actually less upset about this than you might think. I’m not thrilled about it, of course, but I’ve been down this road before, back in 1999, with a new product called Final Cut Pro that professionals did not want to use because it didn’t have a lot of features that professionals needed. Like, for example, multicamera editing.

From my perspective, FCP X is a totally new product that I’m testing out, and many of you have cheerfully watched me messing up as I did that; thank you for pointing out my mistakes. I don’t expect X to instantly replace FCP 7. So if it doesn’t have some features I regularly use, or it crashes or screws up on a project that wasn’t that critical to begin with, that’s not the end of the world. In fact, it’s kind of expected. And having to redo the edits helps me master the program.

Furthermore, we all need to realize that FCP 7 is at the end of its road. As Apple moves its hardware and OS forward, at some point in the not too distant future that hardware and OS will not support FCP 7 and its legacy code, and so anybody who sticks with it for too long will get hosed. I suppose there is a small chance that Apple will announce that they’re abandoning FCP X and will go back and just port FCP 7 to Cocoa exactly as it was, but I’m not seeing it.

[Keep in mind that there are plenty of shops still running legacy versions of Final Cut on Mac OS X 10.5 or 10.4. -Ed.]

But there are some things about the way FCP X is structured that make it unusable for certain projects. For instance, as I’ve mentioned, the lack of defined tracks is a significant problem. On a long project, I will segregate certain types of audio on certain tracks — for instance, all the sound effects might be on tracks A5 and A6. The reason for this is that if the producer listens to the mix and says, “all the sound effects are too loud,” I can easily find them all and lower them by 2dB.

On FCP X, I guess I would need to do this using the Timeline Index. I’d tag all SFX with the keyword “SFX,” and then search for that in the Timeline Index and select all those clips and lower their audio.

I would be very reluctant to undertake, say, a 90-minute documentary in FCP X unless I knew for sure how this was going to work. And so are all my colleagues. When I first posted my FCP X experiences, my editor friends ripped me apart for appearing to defend this program too much! And a program that sometimes silently fails to save your work could be more powerful than any edit system in the world — I’m still not going to adopt it if I can’t trust it.

So I think we are all thinking about our options now. You can tell us that we’re just too stuck in our ways to see the power of this awesome new program, but I’ve been doing this for decades now. In my career, I’ve already switched platforms three times: from linear editing to Avid and then to Final Cut Pro.

This would not be my first paradigm-shift rodeo. But many editors are thinking that if they have to make a change, FCP X is not their only option. In fact, the alternatives are eagerly courting FCP editors with some pretty aggressive cross-grade pricing.

Option one is to jump ship to Avid Media Composer. You could go to Media Composer today if you wanted; if not having to learn a new interface is a priority for you, its interface is pretty much frozen in carbonite, so if you used it in 1992 (I did!) you can use it today. It has all those features that FCP X doesn’t. If you’re a single-editor shop and you’ve got $2500 (or even $995) in your software budget — just buy MC and be on your way. If you don’t know how to use MC, now would be a good time to invest in learning it (there is a 30-day free trial of MC, which is not an option with FCP X). It’s a great program.

Option two is Adobe’s Premiere. I’m of two minds about Premiere. Don’t let me stop you from buying it (or trying it), but if you weren’t using it yesterday, why was that? Did it suddenly get better than FCP 7 overnight? I think that Adobe is in kind of a bind with that program. For years the Premiere market mainstay has been hobbyists. As a result, even though I think Adobe really want to make it a professional product, there are places where they are afraid to change it because they think their installed base will rebel — just like Apple’s just did. So Premiere, for me at this point, is a prosumer program with some professional features tacked on, even though Adobe is making a full-court press to convince FCP users to give it a try.

[Premiere does have native support for RED and many other formats that FCP X lacks, and if it’s bought as part of the Production Premium bundle you get the advantage of dynamic linking with After Effects straight from the timeline. Premiere also will roundtrip import/export (or at least try to) your FCP 7 projects so you can choose the editor that works best for what you’re doing; FCP X will not. -Ed.]

It’s worth mentioning again: both Avid MC and Adobe Premiere allow 30-day trials of the application, which is crucial for effective evaluation and figuring out if the app works the way you want to work, rather than you having to change gears to work the way it thinks you ought to. Final Cut Pro X’s price point of $299 is a big improvement over the FCP 7 pricing, but it would be even better with a 30-day trial in the mix; better still if FCP 7 remained available through the transition period, instead of dropping off the price list like a hot potato.

Other than standing pat for the next six months to see how FCP X evolves, the remaining option is to give FCP X a chance. Start learning it now, on the understanding that Apple will probably make big changes. Plus, even if you decide in a year that it’s not the right solution for you, if you’re truly a professional, it’s likely that at some point somebody will ask you to use it or teach it or something, so you might as well start at least considering it now.

Professional film & video editor Matthew Levie is based in San Francisco; he produced and edited the documentary Honest Man and writes Blog and Capture. First-Person Final Cut Pro X is the unvarnished story of his week-long introduction to the new Final Cut.

Note that all opinions and assessments of FCP X expressed here are Matt’s own, not TUAW’s, and represent Matt’s hands-on first reactions. -Ed.

First-Person Final Cut Pro X, Day Four: Gaining Perspective originally appeared on TUAW – The Unofficial Apple Weblog on Mon, 04 Jul 2011 08:00:00 EST. Please see our terms for use of feeds.

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Samsung drops infringement suit against Apple

It looks like Samsung knows when enough is enough and has dropped their patent infringement suit against Apple.

Samsung Electronics dropped the suit on June 30 “to streamline the legal proceedings,” Nam Ki Yung, a spokesman for the Suwon, South Korea-based company, said today in a telephone interview. Samsung will continue to defend its patent rights through a counter-claim in an earlier suit Apple filed at the same court in San Jose, California, he said.

Source: Samsung Electronics to Drop Patent-Infringement Suit Against Apple in U.S.

Tutorial: Custom In View Popup Windows

Apple has provided user interface add-ons such as the UIAlertView, and modal views to allow us to alert users when we want to provide the user with information.

These add-on views aren’t always appropriate, and rather than push another view onto the stack a tutorial I came across earlier today demonstrates how to create an in-view popup which is really just another view so you can place any content that you would normally place within a view.

The tutorial is from Marin Todorov and can be found here:
Showing A Pop-up Window In iOS

Included is an example project with a library allowing you to add popups easily within your own apps. Very usefull stuff.

©2011 iPhone, iOS 4, iPad SDK Development Tutorial and Programming Tips. All Rights Reserved.

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